// // Copyright (c) 2010-2011 Matthew Jack and Doug Binks // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. #pragma once #ifndef GUISYSTEM_INCLUDED #define GUISYSTEM_INCLUDED #include "../IGUISystem.h" #include "IGUIInstancer.h" #include // Forward declare Rocket::Core::Context namespace Rocket { namespace Core { class Context; } } class GUIElement; class GUIDocument; class GUISystem : public IGUISystem, public IGUIInstancer { public: GUISystem(); ~GUISystem(); // IGUISystem virtual void SetContext(Rocket::Core::Context* pContext); virtual void ClearStyleSheetCache(); virtual IGUIDocument* LoadDocument(const char* file, const char* id); virtual IGUIDocument* GetDocument(const char* id); virtual IGUIElement* GetLogElement(); // ~IGUISystem // IGUIInstancer virtual GUIElement* InstanceElement(Rocket::Core::Element* pElement, bool bHoldingRLReference); virtual GUIDocument* InstanceDocument(Rocket::Core::ElementDocument* pDocument, bool bHoldingRLReference); virtual void Release(GUIElement* pElement); // ~IGUIInstancer private: typedef std::set TInstancedElements; Rocket::Core::Context* m_pContext; TInstancedElements m_instanced; }; #endif // GUISYSTEM_INCLUDED