/* * Copyright 2011-2016 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause */ #include "bgfx.cpp" #include "glcontext_egl.cpp" #include "glcontext_glx.cpp" #include "glcontext_ppapi.cpp" #include "glcontext_wgl.cpp" #include "image.cpp" #include "hmd.cpp" #include "hmd_ovr.cpp" #include "hmd_openvr.cpp" #include "debug_renderdoc.cpp" #include "renderer_d3d9.cpp" #include "renderer_d3d11.cpp" #include "renderer_d3d12.cpp" #include "renderer_noop.cpp" #include "renderer_gl.cpp" #include "renderer_vk.cpp" #include "renderer_gnm.cpp" #include "shader_dxbc.cpp" #include "shader_dx9bc.cpp" #include "shader_spirv.cpp" #include "topology.cpp" #include "vertexdecl.cpp"