PROJECT ( MESHUP ) CMAKE_MINIMUM_REQUIRED (VERSION 2.6) # Needed for UnitTest++ LIST( APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake ) # Perform the proper linking SET (CMAKE_SKIP_BUILD_RPATH FALSE) SET (CMAKE_BUILD_WITH_INSTALL_RPATH FALSE) SET (CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib") SET (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE) # For YouCompleteMe SET (CMAKE_EXPORT_COMPILE_COMMANDS ON) # Enable proper C++11 flags include(CheckCXXCompilerFlag) CHECK_CXX_COMPILER_FLAG("-std=c++11" COMPILER_SUPPORTS_CXX11) CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X) if(COMPILER_SUPPORTS_CXX11) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") elseif(COMPILER_SUPPORTS_CXX0X) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x") else() message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.") endif() # enable strings in GDB set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_GLIBCXX_DEBUG") # enable LuaModel addon for RBDL SET (RBDL_BUILD_ADDON_LUAMODEL ON) SET (RBDL_USE_SIMPLE_MATH ON) INCLUDE_DIRECTORIES ( ${QT_INCLUDE_DIR}/QtOpenGL ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/src # Required to compile RCPP related code ${CMAKE_CURRENT_SOURCE_DIR}/3rdparty ${CMAKE_CURRENT_SOURCE_DIR}/3rdparty/bgfx # RBDL and its LuaModel addon ${CMAKE_CURRENT_BINARY_DIR}/3rdparty/rbdl/ ${CMAKE_CURRENT_BINARY_DIR}/3rdparty/rbdl/include ) FIND_PACKAGE (X11 REQUIRED) FIND_PACKAGE (OpenGL REQUIRED) FIND_PACKAGE (Threads REQUIRED) INCLUDE_DIRECTORIES ( 3rdparty/glfw/deps 3rdparty/glfw/include 3rdparty/bx/include 3rdparty/bgfx/include 3rdparty/bgfx/examples/common 3rdparty/bgfx/examples/common/entry 3rdparty/bgfx/3rdparty 3rdparty/tinyobjloader 3rdparty/bgfx/3rdparty/glsl-optimizer/include/ 3rdparty/bgfx/3rdparty/glsl-optimizer/src/ 3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/ ${CMAKE_CURRENT_BINARY_DIR}/src ) SUBDIRS ( src/modules tests/ 3rdparty/glfw 3rdparty/bimg 3rdparty/bgfx 3rdparty/rbdl 3rdparty/googletest ) SET ( protot_SRCS src/shaderc_compile.cpp src/shaderc_glsl.cpp src/shaderc_hlsl.cpp src/RuntimeModuleManager.cc 3rdparty/glfw/deps/glad.c ) SET (PROTOT_SOURCE_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR}) CONFIGURE_FILE ( "${CMAKE_CURRENT_SOURCE_DIR}/src/protot_config.h.cmake" "${CMAKE_CURRENT_BINARY_DIR}/src/protot_config.h" ) ADD_EXECUTABLE (protot src/main.cc ${protot_SRCS}) file(GLOB glcpp-library_sources 3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/main/*.c 3rdparty/bgfx/3rdparty/glsl-optimizer/src/mesa/program/*.c 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glcpp/*.c 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/*.cpp 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/*.c 3rdparty/bgfx/3rdparty/glsl-optimizer/src/util/*.c ) list(REMOVE_ITEM glcpp-library_sources ${CMAKE_CURRENT_SOURCE_DIR}/3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/main.cpp) ADD_LIBRARY (glsl-optimizer ${glcpp-library_sources} 3rdparty/bgfx/3rdparty/fcpp/cpp1.c 3rdparty/bgfx/3rdparty/fcpp/cpp2.c 3rdparty/bgfx/3rdparty/fcpp/cpp3.c 3rdparty/bgfx/3rdparty/fcpp/cpp4.c 3rdparty/bgfx/3rdparty/fcpp/cpp5.c 3rdparty/bgfx/3rdparty/fcpp/cpp6.c ) SET_TARGET_PROPERTIES ( ${PROJECT_EXECUTABLES} PROPERTIES LINKER_LANGUAGE CXX INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib" ) SET_TARGET_PROPERTIES ( glsl-optimizer PROPERTIES COMPILE_FLAGS "-fno-strict-aliasing" ) MESSAGE (STATUS "glfw libraries: ${X11_X11_LIB}") SET (glfw_dependencies ${X11_X11_LIB} ${X11_Xrandr_LIB} ${X11_Xinerama_LIB} ${X11_Xinput_LIB} ${X11_Xcursor_LIB} ${X11_Xxf86vm_LIB} ${CMAKE_DL_LIBS} ${CMAKE_THREAD_LIBS_INIT} ) TARGET_LINK_LIBRARIES ( protot glfw ${glfw_dependencies} ${OPENGL_LIBRARIES} bimg bgfx bgfx_aux glsl-optimizer rbdl rbdl_luamodel )