Commit Graph

15 Commits (e2671e8de4febe19fb671baf64f9b74828ed3686)

Author SHA1 Message Date
Martin Felis 76985c878f Can draw colored stuff using VertexArrayMeshes 2018-02-28 12:39:12 +01:00
Martin Felis 454ea72a85 Added OpenGL error logging, trying to draw colored lines... 2018-02-27 23:31:13 +01:00
Martin Felis 207094b0c8 Trying to draw a colored coordinate system ... 2018-02-27 23:15:07 +01:00
Martin Felis 9c56d3f061 Rendering linearized depth buffer by rendering it to another RGB texture 2018-02-17 23:49:56 +01:00
Martin Felis 7bf244be37 Simplified querying of uniforms 2018-02-16 21:22:34 +01:00
Martin Felis 48c8cde66b Added projection matrices code, tweaked stuff 2018-02-16 11:35:09 +01:00
Martin Felis 7ac6e36c1f rendering depth buffer 2018-02-15 09:59:38 +01:00
Martin Felis b5f3370570 Can render color and depth buffer 2018-02-14 13:14:10 +01:00
Martin Felis ad4d671344 Rendering frame buffer texture 2018-02-13 14:27:16 +01:00
Martin Felis b15e2f8421 rendering to a frame buffer (but not yet drawing it again) 2018-02-13 12:44:34 +01:00
Martin Felis 469fbffb8e red triangle ... yay 2018-02-13 12:05:07 +01:00
Martin Felis dc1ee2e33c Docking kind of works but overall unstable
* crashes when reloading render module
* spurious crashes on the first frame
2018-02-12 13:05:19 +01:00
Martin Felis 203c380609 Added basic walk animation controller
- Added sampling of animations
- Added updating of bone matrices from rig model
- Re-orienting of the entity based on current velocity
2017-03-11 22:16:12 +01:00
Martin Felis d1ada7f3a4 Loading visuals data from LuaModel, added stub for capsule mesh creation, added sample model rig 2017-02-22 23:19:38 +01:00
Martin Felis 65a2767c02 intermediate commit. Kinda works with reloading both modules 2016-10-21 22:07:23 +02:00