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protot
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opengl3
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2 Commits (opengl3)
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SHA1
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Martin Felis
b456d24934
Enabled cascaded shadow maps in forward rendering mode
2019-04-23 23:17:10 +02:00
Martin Felis
796886b717
And after a great deal of slow debugging we have deferred blinn-phong. Yayso
2018-04-10 14:08:28 +02:00