Applied local modifications to bgfx
parent
f716a228f4
commit
412eab5dff
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@ -44,7 +44,7 @@ namespace ImGui
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#include "widgets/color_picker.h"
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#include "widgets/color_wheel.h"
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// #include "widgets/dock.h"
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#include "widgets/dock.h"
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#include "widgets/file_list.h"
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#include "widgets/gizmo.h"
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#include "widgets/memory_editor.h"
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@ -299,10 +299,13 @@ struct OcornutImguiContext
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, 0
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, bgfx::copy(data, width*height*4)
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);
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ImGui::InitDockContext();
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}
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void destroy()
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{
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ImGui::ShutdownDockContext();
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ImGui::Shutdown();
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bgfx::destroy(s_tex);
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@ -0,0 +1,46 @@
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diff --git a/3rdparty/bgfx/3rdparty/ocornut-imgui/imgui_user.h b/3rdparty/bgfx/3rdparty/ocornut-imgui/imgui_user.h
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index daebb8d..10cfcee 100644
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--- a/3rdparty/bgfx/3rdparty/ocornut-imgui/imgui_user.h
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+++ b/3rdparty/bgfx/3rdparty/ocornut-imgui/imgui_user.h
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@@ -44,7 +44,7 @@ namespace ImGui
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#include "widgets/color_picker.h"
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#include "widgets/color_wheel.h"
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-// #include "widgets/dock.h"
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+#include "widgets/dock.h"
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#include "widgets/file_list.h"
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#include "widgets/gizmo.h"
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#include "widgets/memory_editor.h"
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diff --git a/3rdparty/bgfx/examples/common/imgui/imgui.cpp b/3rdparty/bgfx/examples/common/imgui/imgui.cpp
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index b634b87..2cf78ad 100644
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--- a/3rdparty/bgfx/examples/common/imgui/imgui.cpp
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+++ b/3rdparty/bgfx/examples/common/imgui/imgui.cpp
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@@ -299,10 +299,13 @@ struct OcornutImguiContext
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, 0
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, bgfx::copy(data, width*height*4)
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);
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+
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+ ImGui::InitDockContext();
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}
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void destroy()
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{
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+ ImGui::ShutdownDockContext();
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ImGui::Shutdown();
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bgfx::destroy(s_tex);
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diff --git a/3rdparty/bgfx/src/amalgamated.cpp b/3rdparty/bgfx/src/amalgamated.cpp
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index 542436d..6d81fc6 100644
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--- a/3rdparty/bgfx/src/amalgamated.cpp
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+++ b/3rdparty/bgfx/src/amalgamated.cpp
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@@ -19,8 +19,8 @@
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#include "renderer_gl.cpp"
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#include "renderer_vk.cpp"
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#include "renderer_gnm.cpp"
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-// #include "shader_dxbc.cpp"
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-// #include "shader_dx9bc.cpp"
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+#include "shader_dxbc.cpp"
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+#include "shader_dx9bc.cpp"
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#include "shader_spirv.cpp"
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#include "topology.cpp"
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#include "vertexdecl.cpp"
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@ -19,8 +19,8 @@
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#include "renderer_gl.cpp"
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#include "renderer_vk.cpp"
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#include "renderer_gnm.cpp"
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// #include "shader_dxbc.cpp"
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// #include "shader_dx9bc.cpp"
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#include "shader_dxbc.cpp"
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#include "shader_dx9bc.cpp"
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#include "shader_spirv.cpp"
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#include "topology.cpp"
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#include "vertexdecl.cpp"
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