471 lines
20 KiB
C++
471 lines
20 KiB
C++
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2018. Toyota Research Institute
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of CNRS-LAAS and AIST nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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/** @author Sean Curtis */
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#include <functional>
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#include <map>
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#include <memory>
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#include <utility>
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#include <vector>
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#include <gtest/gtest.h>
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#include <Eigen/Dense>
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#include "fcl/math/constants.h"
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#include "fcl/narrowphase/collision.h"
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#include "fcl/narrowphase/collision_object.h"
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using std::map;
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using std::pair;
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using std::string;
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using std::vector;
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// Simple specification for defining a box collision object. Specifies the
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// dimensions and pose of the box in some frame F (X_FB). For an explanation
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// of the notation X_FB, see:
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// http://drake.mit.edu/doxygen_cxx/group__multibody__spatial__pose.html
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template <typename S> struct BoxSpecification {
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW
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fcl::Vector3<S> size;
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fcl::Transform3<S> X_FB;
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};
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// Class for executing and evaluating various box-box tests.
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// The class is initialized with two box specifications (size and pose).
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// The test performs a collision test between the two boxes in 12 permutations:
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// One axis is the order (box 1 vs box 2 and box 2 vs box 1).
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// The other axis is the orientation box 2. Given that box 2 must be a cube, it
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// can be oriented in six different configurations and still produced the same
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// answer.
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// The 12 permutations are the two orderings crossed with the six orientations.
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template <typename S>
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class BoxBoxTest {
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public:
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// Construct the test scenario with the given box specifications. Box 2
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// must be a *cube* (all sides equal).
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BoxBoxTest(const BoxSpecification<S>& box_spec_1,
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const BoxSpecification<S>& box_spec_2)
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: box_spec_1_(box_spec_1), box_spec_2_(box_spec_2) {
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using fcl::AngleAxis;
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using fcl::Transform3;
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using fcl::Vector3;
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// Confirm box 2 is a cube
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EXPECT_EQ(box_spec_2.size(0), box_spec_2.size(1));
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EXPECT_EQ(box_spec_2.size(0), box_spec_2.size(2));
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const S pi = fcl::constants<S>::pi();
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// Initialize isomorphic rotations of box 2.
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iso_poses_["top"] = Transform3<S>::Identity();
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iso_poses_["bottom"] =
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Transform3<S>{AngleAxis<S>(pi, Vector3<S>::UnitX())};
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iso_poses_["back"] =
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Transform3<S>{AngleAxis<S>(pi / 2, Vector3<S>::UnitX())};
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iso_poses_["front"] =
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Transform3<S>{AngleAxis<S>(3 * pi / 2, Vector3<S>::UnitX())};
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iso_poses_["left"] =
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Transform3<S>{AngleAxis<S>(pi / 2, Vector3<S>::UnitY())};
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iso_poses_["right"] =
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Transform3<S>{AngleAxis<S>(3 * pi / 2, Vector3<S>::UnitY())};
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}
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// Runs the 12 tests for the two specified boxes.
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//
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// @param solver_type The solver type to use for computing collision.
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// @param test_tolerance The tolerance to which the collision contact
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// results will be compared to the results.
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// @param expected_normal The expected normal for the (1, 2) query order.
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// @param expected_depth The expected penetration depth.
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// @param contact_pos_test A function to evaluate the reported contact
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// position for validity; this should be written to
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// account for the possibility of the contact
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// position lying on some manifold (e.g., an edge, or
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// face). This function should invoke googletest
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// EXPECT_* methods.
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// @param origin_name A string which is appended to error message to
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// more easily parse failures and which test failed.
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void
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RunTests(fcl::GJKSolverType solver_type, S test_tolerance,
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const fcl::Vector3<S>& expected_normal, S expected_depth,
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std::function<void(const fcl::Vector3<S> &, S, const std::string &)>
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contact_pos_test,
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const std::string& origin_name) {
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fcl::Contact<S> expected_contact;
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expected_contact.penetration_depth = expected_depth;
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for (const auto& reorient_pair : iso_poses_) {
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const std::string& top_face = reorient_pair.first;
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const fcl::Transform3<S>& pre_pose = reorient_pair.second;
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BoxSpecification<S> box_2_posed{
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box_spec_2_.size,
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box_spec_2_.X_FB * pre_pose
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};
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// Collide (1, 2)
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expected_contact.normal = expected_normal;
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RunSingleTest(box_spec_1_,
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box_2_posed,
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solver_type,
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test_tolerance,
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expected_contact,
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contact_pos_test,
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origin_name + " (1, 2) - " + top_face);
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// Collide (2, 1)
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expected_contact.normal = -expected_normal;
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RunSingleTest(box_2_posed,
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box_spec_1_,
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solver_type,
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test_tolerance,
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expected_contact,
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contact_pos_test,
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origin_name + " (2, 1) - " + top_face);
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}
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}
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private:
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// Performs a collision test between two boxes and tests the *single* contact
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// result against given expectations.
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//
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// @param box_spec_A A specification of the first box (treated as object
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// 1 in the query).
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// @param box_spec_B A specification of the second box (treated as object
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// 2 in the query).
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// @param solver_type The solver type to use for computing collision.
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// @param test_tolerance The tolerance to which the collision contact results
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// will be compared to the results.
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// @param expected_contact The expected contact details (only penetration depth
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// and normal are used).
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// @param contact_pos_test A function to evaluate the reported contact position
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// for validity; this should be written to account for
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// the possibility of the contact position lying on
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// some manifold (e.g., an edge, or face). This
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// function should invoke googletest EXPECT_* methods.
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// @param origin_name A string which is appended to error message to more
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// easily parse failures and which test failed.
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void RunSingleTest(
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const BoxSpecification<S>& box_spec_A,
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const BoxSpecification<S>& box_spec_B, fcl::GJKSolverType solver_type,
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S test_tolerance, const fcl::Contact<S>& expected_contact,
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std::function<void(const fcl::Vector3<S>&, S, const std::string&)>
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contact_pos_test,
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const std::string& origin_name) {
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using CollisionGeometryPtr_t = std::shared_ptr<fcl::CollisionGeometry<S>>;
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CollisionGeometryPtr_t box_geometry_A(new fcl::Box<S>(box_spec_A.size));
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CollisionGeometryPtr_t box_geometry_B(new fcl::Box<S>(box_spec_B.size));
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fcl::CollisionObject<S> box_A(box_geometry_A, box_spec_A.X_FB);
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fcl::CollisionObject<S> box_B(box_geometry_B, box_spec_B.X_FB);
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// Compute collision - single contact and enable contact.
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fcl::CollisionRequest<S> collisionRequest(1, true);
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collisionRequest.gjk_solver_type = solver_type;
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fcl::CollisionResult<S> collisionResult;
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fcl::collide(&box_A, &box_B, collisionRequest, collisionResult);
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EXPECT_TRUE(collisionResult.isCollision()) << origin_name;
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std::vector<fcl::Contact<S>> contacts;
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collisionResult.getContacts(contacts);
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GTEST_ASSERT_EQ(contacts.size(), 1u) << origin_name;
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const fcl::Contact<S>& contact = contacts[0];
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EXPECT_NEAR(expected_contact.penetration_depth, contact.penetration_depth,
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test_tolerance)
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<< origin_name;
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EXPECT_TRUE(expected_contact.normal.isApprox(contact.normal,
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test_tolerance))
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<< origin_name << ":\n\texpected: "
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<< expected_contact.normal.transpose()
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<< "\n\tcontact.normal: " << contact.normal.transpose();
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contact_pos_test(contact.pos, test_tolerance, origin_name);
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}
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const BoxSpecification<S> box_spec_1_;
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const BoxSpecification<S> box_spec_2_;
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map<string, fcl::Transform3<S>, std::less<string>,
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Eigen::aligned_allocator<std::pair<const string, fcl::Transform3<S>>>>
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iso_poses_;
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};
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// This test exercises the case of face-something contact. In the language of
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// boxBox2() (in box_box-inl.h) it is for codes 1-6.
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//
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// More particularly it is designed to exercise the case where no contact points
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// need be culled. It assumes that boxBox2() is invoked with a maximum contact
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// count of 4. The collision produces a manifold that is a four-sided polygon.
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//
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// The test looks like this:
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//
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// z
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// │
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// │
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// ╱│╲
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// ╱ │ ╲ Box1
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// ──┲━━╱━━O━━╲━━┱─── x
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// ┃ ╲ │ ╱ ┃
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// ┃ ╲ │ ╱ ┃
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// ┃ ╲│╱ ┃
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// ┃ │ ┃ Box2
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// ┃ │ ┃
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// ┗━━━━━┿━━━━━┛
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// │
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//
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// There are two boxes:
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// Box 1: A cube with side length of 1, centered on the world origin (O) and
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// rotated 45 degrees around the y-axis.
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// Box 2: A cube with side length of 3, moved in the negative z-direction such
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// that it's top face lies on the z = 0 plane.
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//
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// The penetration depth should be sqrt(2) / 2.
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// The normal should be parallel with the z-axis. We test both the collision of
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// 1 with 2 and 2 with 1. In those cases, the normal would be -z and +z,
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// respectively.
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// The contact position, should lie on an edge parallel with the y-axis at x = 0
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// and z = sqrt(2) / 4.
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template <typename S>
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void test_collision_box_box_all_contacts(fcl::GJKSolverType solver_type,
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S test_tolerance)
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{
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const S pi = fcl::constants<S>::pi();
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const S size_1 = 1;
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BoxSpecification<S> box_1{
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fcl::Vector3<S>{size_1, size_1, size_1},
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fcl::Transform3<S>{fcl::AngleAxis<S>(pi / 4, fcl::Vector3<S>::UnitY())}};
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const S size_2 = 3;
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BoxSpecification<S> box_2{fcl::Vector3<S>{size_2, size_2, size_2},
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fcl::Transform3<S>{fcl::Translation3<S>(
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fcl::Vector3<S>(0, 0, -size_2 / 2))}};
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fcl::Vector3<S> expected_normal{0, 0, -1};
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S expected_depth = size_1 * sqrt(2) / 2;
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auto contact_pos_test = [size_1](const fcl::Vector3<S> &pos, S tolerance,
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const std::string& origin_name) {
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const double expected_pos_z = -size_1 * std::sqrt(2) / 4;
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EXPECT_NEAR(expected_pos_z, pos(2), tolerance) << origin_name;
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EXPECT_NEAR(0, pos(0), tolerance) << origin_name;
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EXPECT_LE(pos(1), 0.5) << origin_name;
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EXPECT_GE(pos(1), -0.5) << origin_name;
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};
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BoxBoxTest<S> tests(box_1, box_2);
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tests.RunTests(solver_type, test_tolerance, expected_normal, expected_depth,
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contact_pos_test, "test_colliion_box_box_all_contacts");
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}
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GTEST_TEST(FCL_BOX_BOX, collision_box_box_all_contacts_ccd)
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{
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test_collision_box_box_all_contacts<double>(fcl::GJKSolverType::GST_LIBCCD,
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1e-14);
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}
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GTEST_TEST(FCL_BOX_BOX, collision_box_box_all_contacts_indep)
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{
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test_collision_box_box_all_contacts<double>(fcl::GJKSolverType::GST_INDEP,
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1e-12);
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}
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// This test exercises the case of face-something contact. In the language of
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// boxBox2() (in box_box-inl.h) it is for codes 1-6.
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//
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// In contrast with the previous test (test_collision_box_box_all_contacts),
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// the contact manifold is an eight-sided polygon and contacts will need to be
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// culled.
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//
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// The test looks like this:
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//
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// Top view Side view
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//
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// +y +z
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// │ ┆
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// ╱│╲ __━━━━━┓ Box1
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// ┏━━━╱━━┿━━╲━━━┓ ┏━━━━━━━ ┆ ┃
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// ┣━╱━━━━┿━━━━╲━┫ ┃ ┆ ┃
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// ╱ │ ╲ ┃ ┆ ┃
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// ___╱_┃______│______┃_╲__ +x ┄┄┸┰┄┄┄┄┄┄─┼┄─┄─┄┸┰┄┄┄┄ +y
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// ╲ ┃ │ ┃ ╱ ┃ ┆ ┃
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// ╲ │ ╱ ┌─┨ ┏━━━┿━━━┓ ┠──┐
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// ┃ ╲ │ ╱ ┃ │ ┃ ┃ │ ┖━━┛ │
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// ┗━━━●━━┿━━●━━━┛ │ ┗━━━┛ │ │
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// ╲│╱ │ │ │ Box2
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// │ │ │ │
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// │ │ │ │
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// └─────────┴─────────┘
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//
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//
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// There are two boxes:
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// Box 1: A cube with side length of 1, centered on the world origin and
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// rotated θ = 22.5 degrees around the x-axis
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// Box 2: A cube with side length of 1, rotated 45 degrees around the z-axis
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// and centered on the point [0, 0, -0.75].
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//
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// The penetration depth should be √2/2 * cos(π/4 - θ) - 0.25 ≊ 0.4032814.
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// The normal should be parallel with the z-axis. We test both the collision of
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// 1 with 2 and 2 with 1. In those cases, the normal would be -z and +z,
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// respectively.
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// The contact position, should lie alone the line segment illustrated
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// in the top view (indicated by the two points '●') at z = -0.25 - depth / 2.
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template <typename S>
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void test_collision_box_box_cull_contacts(fcl::GJKSolverType solver_type,
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S test_tolerance)
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{
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const S pi = fcl::constants<S>::pi();
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const S size = 1;
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const S tilt = pi / 8;
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BoxSpecification<S> box_1{
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fcl::Vector3<S>{size, size, size},
|
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|
fcl::Transform3<S>{fcl::AngleAxis<S>(tilt, fcl::Vector3<S>::UnitX())}};
|
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|
|
|||
|
BoxSpecification<S> box_2{fcl::Vector3<S>{size, size, size},
|
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|
fcl::Transform3<S>{fcl::AngleAxis<S>(
|
|||
|
pi / 4, fcl::Vector3<S>::UnitZ())}};
|
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|
box_2.X_FB.translation() << 0, 0, -0.75;
|
|||
|
|
|||
|
fcl::Vector3<S> expected_normal{0, 0, -1};
|
|||
|
const S expected_depth{sqrt(2) / 2 * cos(pi / 4 - tilt) - 0.25};
|
|||
|
auto contact_pos_test = [expected_depth, tilt, pi](
|
|||
|
const fcl::Vector3<S> &pos, S tolerance, const std::string& origin_name) {
|
|||
|
// Edge is parallel to the x-axis at
|
|||
|
// z = expected_z = -0.25 - depth / 2
|
|||
|
// y = expected_y = -√2/2 * sin(π/4 - θ)
|
|||
|
// x = lines in the range [-x_e, x_e] where
|
|||
|
// x_e = √2/2 + expected_y
|
|||
|
const S expected_z{-0.25 - expected_depth / 2};
|
|||
|
const S expected_y{-sqrt(2) / 2 * sin(pi / 4 - tilt)};
|
|||
|
const S expected_x{sqrt(2) / 2 + expected_y +
|
|||
|
std::numeric_limits<S>::epsilon()};
|
|||
|
EXPECT_NEAR(expected_z, pos(2), tolerance) << origin_name;
|
|||
|
EXPECT_NEAR(expected_y, pos(1), tolerance) << origin_name;
|
|||
|
EXPECT_GE(pos(0), -expected_x);
|
|||
|
EXPECT_LE(pos(0), expected_x);
|
|||
|
};
|
|||
|
|
|||
|
BoxBoxTest<S> tests(box_1, box_2);
|
|||
|
tests.RunTests(solver_type, test_tolerance, expected_normal, expected_depth,
|
|||
|
contact_pos_test, "test_collision_box_box_cull_contacts");
|
|||
|
}
|
|||
|
|
|||
|
GTEST_TEST(FCL_BOX_BOX, collision_box_box_cull_contacts_ccd)
|
|||
|
{
|
|||
|
test_collision_box_box_cull_contacts<double>(fcl::GJKSolverType::GST_LIBCCD,
|
|||
|
1e-14);
|
|||
|
}
|
|||
|
|
|||
|
GTEST_TEST(FCL_BOX_BOX, collision_box_box_cull_contacts_indep)
|
|||
|
{
|
|||
|
test_collision_box_box_cull_contacts<double>(fcl::GJKSolverType::GST_INDEP,
|
|||
|
1e-14);
|
|||
|
}
|
|||
|
|
|||
|
// This test exercises the case where the contact is between edges (rather than
|
|||
|
// face-something as in previous tests).
|
|||
|
//
|
|||
|
// The test looks like this.
|
|||
|
//
|
|||
|
// ╱╲
|
|||
|
// ╱ ╲ Box1
|
|||
|
// +z ╱ 1 ╲
|
|||
|
// ╱╲ ╲
|
|||
|
// ┆ ╱ ╲ ╱
|
|||
|
// ┆╱ ╲ ╱
|
|||
|
// ┏━━━━━╲━━━━┓ ╲ ╱
|
|||
|
// ┃ ┆ ╲ ┃ ╱
|
|||
|
// ┃ ┆ ╲┃ ╱
|
|||
|
// ┄┄┄┄┄┃┄┄┄┄┼┄┄┄┄┄┃╲╱┄┄┄┄┄┄┄┄ +x
|
|||
|
// ┃ ┆ ┃
|
|||
|
// ┃ ┆ ┃ Box2
|
|||
|
// ┗━━━━━━━━━━┛
|
|||
|
// ┆
|
|||
|
//
|
|||
|
// There are two boxes:
|
|||
|
// Box 1: A cube with side length of 1. It is rotated 45° around the world's
|
|||
|
// z-axis and then -45° around the world's y-axis. Given a target
|
|||
|
// penetration depth of 0.1, it's center is finally moved along the
|
|||
|
// vector <√2/2, √2/2> a distance of `1 * √2 - 0.1`.
|
|||
|
// Box 2: A cube with side length of 1. It is aligned with and centered on
|
|||
|
// the world frame.
|
|||
|
//
|
|||
|
template <typename S>
|
|||
|
void test_collision_box_box_edge_contact(fcl::GJKSolverType solver_type,
|
|||
|
S test_tolerance) {
|
|||
|
const S pi = fcl::constants<S>::pi();
|
|||
|
const S size = 1;
|
|||
|
BoxSpecification<S> box_1{
|
|||
|
fcl::Vector3<S>{size, size, size},
|
|||
|
fcl::Transform3<S>{fcl::AngleAxis<S>(-pi / 4, fcl::Vector3<S>::UnitY())} *
|
|||
|
fcl::Transform3<S>{fcl::AngleAxis<S>(pi / 4, fcl::Vector3<S>::UnitZ())}};
|
|||
|
const fcl::Vector3<S> dir{sqrt(2) / 2, 0, sqrt(2) / 2};
|
|||
|
const S expected_depth = 0.1;
|
|||
|
box_1.X_FB.translation() = dir * (size * sqrt(2) - expected_depth);
|
|||
|
|
|||
|
BoxSpecification<S> box_2{fcl::Vector3<S>{size, size, size},
|
|||
|
fcl::Transform3<S>::Identity()};
|
|||
|
|
|||
|
auto contact_pos_test = [expected_depth, size, dir](
|
|||
|
const fcl::Vector3<S> &pos, S tolerance, const std::string& origin_name) {
|
|||
|
// The contact point should unambiguously be a single point.
|
|||
|
const S dist = size * sqrt(2) / 2 - expected_depth / 2;
|
|||
|
const fcl::Vector3<S> expected_pos{dir * dist};
|
|||
|
EXPECT_TRUE(expected_pos.isApprox(pos, tolerance)) << origin_name
|
|||
|
<< "\n\texpected: " << expected_pos.transpose()
|
|||
|
<< "\n\tpos: " << pos.transpose();
|
|||
|
};
|
|||
|
|
|||
|
BoxBoxTest<S> tests(box_1, box_2);
|
|||
|
tests.RunTests(solver_type, test_tolerance, -dir, expected_depth,
|
|||
|
contact_pos_test, "test_collision_box_box_edge_contact");
|
|||
|
}
|
|||
|
|
|||
|
GTEST_TEST(FCL_BOX_BOX, collision_box_box_edge_contact_ccd)
|
|||
|
{
|
|||
|
test_collision_box_box_edge_contact<double>(fcl::GJKSolverType::GST_LIBCCD,
|
|||
|
1e-14);
|
|||
|
}
|
|||
|
|
|||
|
GTEST_TEST(FCL_BOX_BOX, collision_box_box_edge_contact_indep)
|
|||
|
{
|
|||
|
test_collision_box_box_edge_contact<double>(fcl::GJKSolverType::GST_INDEP,
|
|||
|
1e-14);
|
|||
|
}
|
|||
|
|
|||
|
//==============================================================================
|
|||
|
int main(int argc, char* argv[])
|
|||
|
{
|
|||
|
::testing::InitGoogleTest(&argc, argv);
|
|||
|
return RUN_ALL_TESTS();
|
|||
|
}
|