88 lines
2.8 KiB
C
88 lines
2.8 KiB
C
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/*
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* This source file is part of libRocket, the HTML/CSS Interface Middleware
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*
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* For the latest information, see http://www.librocket.com
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*
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* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#ifndef ROCKETSHELL_H
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#define ROCKETSHELL_H
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#include <Rocket/Core/Types.h>
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#include <Rocket/Core/SystemInterface.h>
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#ifdef ROCKET_PLATFORM_WIN32
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#define PATH_SEPARATOR ";"
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#else
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#define PATH_SEPARATOR ":"
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#endif
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/**
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RocketLibSystem functions for creating windows, attaching OpenGL and handling input in a platform independent way.
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@author Lloyd Weehuizen
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*/
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class RocketLibSystem
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{
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public:
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/// Initialise the shell.
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static bool Initialise();
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/// Shutdown the shell.
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static void Shutdown();
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/// Loads the default fonts from the given path.
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static void LoadFonts(const char* directory);
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/// Open a platform specific window, optionally initialising an OpenGL context on it.
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/// @param[in] title Title of the window.
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/// @param[in] attach_opengl Attach and opengl context to the window.
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static bool OpenWindow(const char* title, bool attach_opengl);
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/// Close the active window.
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static void CloseWindow();
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/// Flips the OpenGL buffers.
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static void FlipBuffers();
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/// Run the event loop, calling the idle function every frame.
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typedef void (*RocketLibSystemIdleFunction)();
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static void EventLoop(RocketLibSystemIdleFunction idle_function);
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static void RequestExit();
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/// Display an error message.
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static void DisplayError(const char* fmt, ...);
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/// Get the number of seconds that have passed since shell startup.
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static float GetElapsedTime();
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static void PreRenderRocketLib();
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static void GetViewport( int WindowSize[4] );
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private:
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};
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#include "RocketLibSystemRenderInterfaceOpenGL.h"
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#include "RocketLibSystemSystemInterface.h"
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#endif
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