protot/3rdparty/RuntimeCompiledCpp/RuntimeCompiler/FileChangeNotifier.h

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//
// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#pragma once
#ifndef FILECHANGENOTIFIER_INCLUDED
#define FILECHANGENOTIFIER_INCLUDED
#include "IFileChangeNotifier.h"
#include "SimpleFileWatcher/FileWatcher.h"
#include <vector>
#include <map>
#include <set>
#include "FileSystemUtils.h"
// Manages the registering of files with the file monitor and triggering
// Of compilation when a registered file changes
class FileChangeNotifier : public IFileChangeNotifier, public FW::FileWatchListener
{
public:
FileChangeNotifier();
virtual ~FileChangeNotifier();
// IFileChangeNotifier
virtual bool IsMonitoringActive() const
{
return m_bActive;
}
virtual void SetMonitoringActive( bool bActive )
{
m_bActive = bActive;
}
virtual float GetMinTimeBetweenNotifications() const
{
return m_fMinTimeBetweenNotifications;
}
virtual void SetMinTimeBetweenNotifications( float fMinTime );
virtual float GetChangeNotifyDelay() const
{
return m_fChangeNotifyDelay;
}
virtual void SetChangeNotifyDelay( float fDelay );
virtual void Update( float fDeltaTime );
// Add file to trigger compilation when it changes
virtual void Watch( const FileSystemUtils::Path& filename, IFileChangeListener *pListener );
virtual void Watch( const char *filename, IFileChangeListener *pListener );
virtual void RemoveListener( IFileChangeListener *pListener );
// ~IFileChangeNotifier
// FW::FileWatchListener
void handleFileAction(FW::WatchID watchid, const FW::String& dir, const FW::String& filename,
FW::Action action);
// ~FW::FileWatchListener
private:
void TriggerNotificationIfPossible();
void NotifyListeners();
typedef std::set<IFileChangeListener*> TFileChangeListeners;
typedef std::map<FileSystemUtils::Path, TFileChangeListeners> TFileListenerMap;
typedef std::set<std::string> TPathNameList;
// Private members
FW::FileWatcher* m_pFileWatcher;
TPathNameList m_WatchedDirs;
TFileListenerMap m_fileListenerMap;
TPathNameList m_changedFileList;
bool m_bActive;
bool m_bRecompilePending;
float m_fMinTimeBetweenNotifications;
float m_fChangeNotifyDelay;
float m_fTimeUntilNextAllowedRecompile;
float m_fFileChangeSpamTimeRemaining;
FileSystemUtils::Path m_LastFileChanged;
};
#endif //FILECHANGENOTIFIER_INCLUDED