2016-08-29 22:31:11 +02:00
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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2016-11-10 21:53:08 +01:00
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#include "bgfx_shader.sh"
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2016-08-29 22:31:11 +02:00
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uniform vec4 bgfx_clear_color[8];
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void main()
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{
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gl_FragData[0] = bgfx_clear_color[0];
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gl_FragData[1] = bgfx_clear_color[1];
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gl_FragData[2] = bgfx_clear_color[2];
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}
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