52 lines
1.6 KiB
C
52 lines
1.6 KiB
C
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/*
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* This source file is part of libRocket, the HTML/CSS Interface Middleware
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*
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* For the latest information, see http://www.librocket.com
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*
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* Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#pragma once
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#ifndef ROCKETINPUTGLFW_H
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#define ROCKETINPUTGLFW_H
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#include "Input.h"
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/**
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Processes Windows input events and passes them through to Rocket. Feel free to take this class and integrate it
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with your project.
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@author Lloyd Weehuizen
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Modified to move to GLFW by Doug Binks
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*/
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class InputGLFW : public Input
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{
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public:
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static bool Initialise();
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private:
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};
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#endif
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