62 lines
4.8 KiB
Markdown
62 lines
4.8 KiB
Markdown
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## FCL 0
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### FCL 0.6.0 (2016-XX-XX)
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* Core/Common
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* Reorganized source tree: [#161](https://github.com/flexible-collision-library/fcl/issues/161), [#163](https://github.com/flexible-collision-library/fcl/pull/163)
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* Templatized FCL for scalar type: [#154](https://github.com/flexible-collision-library/fcl/pull/154), [#165](https://github.com/flexible-collision-library/fcl/pull/165)
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* Removed dependency on boost: [#140](https://github.com/flexible-collision-library/fcl/pull/140), [#146](https://github.com/flexible-collision-library/fcl/pull/146), [#147](https://github.com/flexible-collision-library/fcl/pull/147), [#148](https://github.com/flexible-collision-library/fcl/pull/148)
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* Math
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* Switched to Eigen for math operations: [#96](https://github.com/flexible-collision-library/fcl/issues/96), [#150](https://github.com/flexible-collision-library/fcl/pull/150)
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* fcl::Transform defined to be an Isometry to facilitate inverses [#318](https://github.com/flexible-collision-library/fcl/pull/318)
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* Geometry
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* Simplified Convex class, deprecating old constructor in favor of
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simpler, documented constructor:
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[#325](https://github.com/flexible-collision-library/fcl/pull/325),
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[#338](https://github.com/flexible-collision-library/fcl/pull/338)
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* Broadphase
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* Fixed redundant pair checking of SpatialHashingCollisionManager: [#156](https://github.com/flexible-collision-library/fcl/pull/156)
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* Narrowphase
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* Add custom sphere-box collision and distance algorithms for both solvers: [#316](https://github.com/flexible-collision-library/fcl/pull/316)
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* Add custom sphere-cylinder collision and distance algorithms for both solvers: [#321](https://github.com/flexible-collision-library/fcl/pull/321)
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* Distance
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* Added distance request option for computing exact negative distance: [#172](https://github.com/flexible-collision-library/fcl/pull/172)
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* Build/Test/Misc
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* Added version check for Visual Studio in CMake (VS2015 or greater required): [#189](https://github.com/flexible-collision-library/fcl/pull/189)
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* Added CMake targets for generating API documentation: [#174](https://github.com/flexible-collision-library/fcl/pull/174)
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* Enabled build with SSE option by default: [#159](https://github.com/flexible-collision-library/fcl/pull/159)
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* Added missing copyright headers: [#149](https://github.com/flexible-collision-library/fcl/pull/149)
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* Added test utility for performing equality between Eigen matrix-types (`CompareMatrices` in `test/eign_matrix_compare.h`): [#316](https://github.com/flexible-collision-library/fcl/pull/316)
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### FCL 0.5.0 (2016-07-19)
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* Added safe-guards to allow octree headers only if octomap enabled: [#136](https://github.com/flexible-collision-library/fcl/pull/136)
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* Added CMake option to disable octomap in build: [#135](https://github.com/flexible-collision-library/fcl/pull/135)
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* Added automatic coverage test reporting: [#125](https://github.com/flexible-collision-library/fcl/pull/125), [#98](https://github.com/flexible-collision-library/fcl/pull/98)
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* Added CMake exported targets: [#116](https://github.com/flexible-collision-library/fcl/pull/116)
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* Fixed API to support Octomap 1.8: [#129](https://github.com/flexible-collision-library/fcl/pull/129), [#126](https://github.com/flexible-collision-library/fcl/issues/126)
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* Fixed continuousCollisionNaive() wasn't resetting the returned result when no collision: [#123](https://github.com/flexible-collision-library/fcl/pull/123)
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* Fixed uninitialized tf in TranslationMotion: [#121](https://github.com/flexible-collision-library/fcl/pull/121)
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* Fixed fcl.pc populated incorrect installation paths: [#118](https://github.com/flexible-collision-library/fcl/pull/118)
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* Fixed octree vs mesh CollisionResult now returns triangle id: [#114](https://github.com/flexible-collision-library/fcl/pull/114)
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* Fixed minor typo: [#113](https://github.com/flexible-collision-library/fcl/pull/113)
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* Fixed fallback finding of libccd: [#112](https://github.com/flexible-collision-library/fcl/pull/112)
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* Fixed a nasty bug in propagate propagateBVHFrontListCollisionRecurse(): [#110](https://github.com/flexible-collision-library/fcl/pull/110)
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* Fixed test_fcl_math failures on Windows 64 bit due to non-portable use of long: [#108](https://github.com/flexible-collision-library/fcl/pull/108), [#107](https://github.com/flexible-collision-library/fcl/issues/107)
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* Fixed compilation in Visual Studio 2015, and suppressed some warnings: [#99](https://github.com/flexible-collision-library/fcl/pull/99)
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* Fixed build when libccd package config not found: [#94](https://github.com/flexible-collision-library/fcl/pull/94)
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* Removing dependency on boost: [#108](https://github.com/flexible-collision-library/fcl/pull/108), [#105](https://github.com/flexible-collision-library/fcl/pull/105), [#104](https://github.com/flexible-collision-library/fcl/pull/104), [#103](https://github.com/flexible-collision-library/fcl/pull/103)
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