245 lines
7.8 KiB
C++
245 lines
7.8 KiB
C++
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#include <UnitTest++.h>
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#include <iostream>
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#include "rbdl/rbdl_mathutils.h"
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#include "rbdl/Body.h"
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using namespace std;
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using namespace RigidBodyDynamics;
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using namespace RigidBodyDynamics::Math;
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const double TEST_PREC = 1.0e-14;
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/* Tests whether the spatial inertia matches the one specified by its
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* parameters
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*/
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TEST ( TestComputeSpatialInertiaFromAbsoluteRadiiGyration ) {
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Body body(1.1, Vector3d (1.5, 1.2, 1.3), Vector3d (1.4, 2., 3.));
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Matrix3d inertia_C (
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1.4, 0., 0.,
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0., 2., 0.,
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0., 0., 3.);
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SpatialMatrix reference_inertia (
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4.843, -1.98, -2.145, 0, -1.43, 1.32,
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-1.98, 6.334, -1.716, 1.43, 0, -1.65,
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-2.145, -1.716, 7.059, -1.32, 1.65, 0,
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0, 1.43, -1.32, 1.1, 0, 0,
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-1.43, 0, 1.65, 0, 1.1, 0,
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1.32, -1.65, 0, 0, 0, 1.1
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);
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// cout << LogOutput.str() << endl;
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SpatialRigidBodyInertia body_rbi = SpatialRigidBodyInertia::createFromMassComInertiaC (body.mMass, body.mCenterOfMass, body.mInertia);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_rbi.toMatrix().data(), 36, TEST_PREC);
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CHECK_ARRAY_CLOSE (inertia_C.data(), body.mInertia.data(), 9, TEST_PREC);
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}
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TEST ( TestBodyConstructorMassComInertia ) {
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double mass = 1.1;
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Vector3d com (1.5, 1.2, 1.3);
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Matrix3d inertia_C (
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8.286, -3.96, -4.29,
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-3.96, 10.668, -3.432,
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-4.29, -3.432, 11.118
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);
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Body body (mass, com, inertia_C);
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SpatialMatrix reference_inertia (
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11.729, -5.94, -6.435, 0, -1.43, 1.32,
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-5.94, 15.002, -5.148, 1.43, 0, -1.65,
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-6.435, -5.148, 15.177, -1.32, 1.65, 0,
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0, 1.43, -1.32, 1.1, 0, 0,
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-1.43, 0, 1.65, 0, 1.1, 0,
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1.32, -1.65, 0, 0, 0, 1.1
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);
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SpatialRigidBodyInertia body_rbi = SpatialRigidBodyInertia::createFromMassComInertiaC (body.mMass, body.mCenterOfMass, body.mInertia);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_rbi.toMatrix().data(), 36, TEST_PREC);
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CHECK_ARRAY_CLOSE (inertia_C.data(), body.mInertia.data(), 9, TEST_PREC);
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}
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TEST ( TestBodyJoinNullbody ) {
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ClearLogOutput();
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Body body(1.1, Vector3d (1.5, 1.2, 1.3), Vector3d (1.4, 2., 3.));
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Body nullbody (0., Vector3d (0., 0., 0.), Vector3d (0., 0., 0.));
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Body joined_body = body;
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joined_body.Join (Xtrans(Vector3d (0., 0., 0.)), nullbody);
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SpatialRigidBodyInertia body_rbi (body.mMass, body.mCenterOfMass, body.mInertia);
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SpatialRigidBodyInertia joined_body_rbi (joined_body.mMass, joined_body.mCenterOfMass, joined_body.mInertia);
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CHECK_EQUAL (1.1, body.mMass);
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CHECK_ARRAY_CLOSE (body.mCenterOfMass.data(), joined_body.mCenterOfMass.data(), 3, TEST_PREC);
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CHECK_ARRAY_CLOSE (body_rbi.toMatrix().data(), joined_body_rbi.toMatrix().data(), 36, TEST_PREC);
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}
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TEST ( TestBodyJoinTwoBodies ) {
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ClearLogOutput();
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Body body_a(1.1, Vector3d (-1.1, 1.3, 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_b(1.1, Vector3d (1.1, 1.3, 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_joined (body_a);
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body_joined.Join (Xtrans(Vector3d (0., 0., 0.)), body_b);
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SpatialRigidBodyInertia body_joined_rbi = SpatialRigidBodyInertia::createFromMassComInertiaC (body_joined.mMass, body_joined.mCenterOfMass, body_joined.mInertia);
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SpatialMatrix reference_inertia (
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9.918, 0, 0, 0, -0, 2.86,
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0, 9.062, 0, 0, 0, -0,
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0, 0, 12.98, -2.86, 0, 0,
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0, 0, -2.86, 2.2, 0, 0,
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-0, 0, 0, 0, 2.2, 0,
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2.86, -0, 0, 0, 0, 2.2
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);
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CHECK_EQUAL (2.2, body_joined.mMass);
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CHECK_ARRAY_EQUAL (Vector3d (0., 1.3, 0.).data(), body_joined.mCenterOfMass.data(), 3);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_joined_rbi.toMatrix().data(), 36, TEST_PREC);
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}
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TEST ( TestBodyJoinTwoBodiesDisplaced ) {
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ClearLogOutput();
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Body body_a(1.1, Vector3d (-1.1, 1.3, 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_b(1.1, Vector3d (0., 0., 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_joined (body_a);
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body_joined.Join (Xtrans(Vector3d (1.1, 1.3, 0.)), body_b);
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SpatialRigidBodyInertia body_joined_rbi = SpatialRigidBodyInertia::createFromMassComInertiaC (body_joined.mMass, body_joined.mCenterOfMass, body_joined.mInertia);
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SpatialMatrix reference_inertia (
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9.918, 0, 0, 0, -0, 2.86,
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0, 9.062, 0, 0, 0, -0,
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0, 0, 12.98, -2.86, 0, 0,
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0, 0, -2.86, 2.2, 0, 0,
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-0, 0, 0, 0, 2.2, 0,
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2.86, -0, 0, 0, 0, 2.2
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);
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CHECK_EQUAL (2.2, body_joined.mMass);
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CHECK_ARRAY_EQUAL (Vector3d (0., 1.3, 0.).data(), body_joined.mCenterOfMass.data(), 3);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_joined_rbi.toMatrix().data(), 36, TEST_PREC);
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}
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TEST ( TestBodyJoinTwoBodiesRotated ) {
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ClearLogOutput();
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Body body_a(1.1, Vector3d (0., 0., 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_b(1.1, Vector3d (0., 0., 0.), Vector3d (3.1, 3.3, 3.2));
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Body body_joined (body_a);
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body_joined.Join (Xrotx(-M_PI*0.5), body_b);
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SpatialRigidBodyInertia body_joined_rbi (body_joined.mMass, body_joined.mCenterOfMass, body_joined.mInertia);
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SpatialMatrix reference_inertia (
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6.2, 0., 0., 0., 0., 0.,
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0., 6.4, 0., 0., 0., 0.,
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0., 0., 6.6, 0., 0., 0.,
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0., 0., 0., 2.2, 0., 0.,
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0., 0., 0., 0., 2.2, 0.,
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0., 0., 0., 0., 0., 2.2
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);
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CHECK_EQUAL (2.2, body_joined.mMass);
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CHECK_ARRAY_EQUAL (Vector3d (0., 0., 0.).data(), body_joined.mCenterOfMass.data(), 3);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_joined_rbi.toMatrix().data(), 36, TEST_PREC);
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}
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TEST ( TestBodyJoinTwoBodiesRotatedAndTranslated ) {
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ClearLogOutput();
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Body body_a(1.1, Vector3d (0., 0., 0.), Vector3d (3.1, 3.2, 3.3));
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Body body_b(1.1, Vector3d (-1., 1., 0.), Vector3d (3.2, 3.1, 3.3));
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Body body_joined (body_a);
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body_joined.Join (Xrotz(M_PI*0.5) * Xtrans(Vector3d (1., 1., 0.)), body_b);
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SpatialRigidBodyInertia body_joined_rbi (body_joined.mMass, body_joined.mCenterOfMass, body_joined.mInertia);
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SpatialMatrix reference_inertia (
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6.2, 0., 0., 0., 0., 0.,
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0., 6.4, 0., 0., 0., 0.,
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0., 0., 6.6, 0., 0., 0.,
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0., 0., 0., 2.2, 0., 0.,
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0., 0., 0., 0., 2.2, 0.,
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0., 0., 0., 0., 0., 2.2
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);
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CHECK_EQUAL (2.2, body_joined.mMass);
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CHECK_ARRAY_CLOSE (Vector3d (0., 0., 0.).data(), body_joined.mCenterOfMass.data(), 3, TEST_PREC);
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CHECK_ARRAY_CLOSE (reference_inertia.data(), body_joined_rbi.toMatrix().data(), 36, TEST_PREC);
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}
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TEST ( TestBodyConstructorSpatialRigidBodyInertiaMultiplyMotion ) {
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Body body(1.1, Vector3d (1.5, 1.2, 1.3), Vector3d (1.4, 2., 3.));
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SpatialRigidBodyInertia rbi = SpatialRigidBodyInertia(
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body.mMass,
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body.mCenterOfMass * body.mMass,
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body.mInertia
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);
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SpatialVector mv (1.1, 1.2, 1.3, 1.4, 1.5, 1.6);
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SpatialVector fv_matrix = rbi.toMatrix() * mv;
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SpatialVector fv_rbi = rbi * mv;
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CHECK_ARRAY_CLOSE (
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fv_matrix.data(),
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fv_rbi.data(),
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6,
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TEST_PREC
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);
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}
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TEST ( TestBodyConstructorSpatialRigidBodyInertia ) {
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Body body(1.1, Vector3d (1.5, 1.2, 1.3), Vector3d (1.4, 2., 3.));
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SpatialRigidBodyInertia rbi = SpatialRigidBodyInertia(
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body.mMass,
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body.mCenterOfMass * body.mMass,
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body.mInertia
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);
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SpatialMatrix spatial_inertia = rbi.toMatrix();
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CHECK_ARRAY_CLOSE (
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spatial_inertia.data(),
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rbi.toMatrix().data(),
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36,
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TEST_PREC
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);
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}
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TEST ( TestBodyConstructorCopySpatialRigidBodyInertia ) {
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Body body(1.1, Vector3d (1.5, 1.2, 1.3), Vector3d (1.4, 2., 3.));
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SpatialRigidBodyInertia rbi = SpatialRigidBodyInertia(
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body.mMass,
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body.mCenterOfMass * body.mMass,
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body.mInertia
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);
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SpatialRigidBodyInertia rbi_from_matrix;
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rbi_from_matrix.createFromMatrix (rbi.toMatrix());
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// cout << "Spatial Inertia = " << endl << spatial_inertia << endl;
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// cout << "rbi = " << endl << rbi.toMatrix() << endl;
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// cout << "rbi.m = " << rbi.m << endl;
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// cout << "rbi.h = " << rbi.h.transpose() << endl;
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// cout << "rbi.I = " << endl << rbi.I << endl;
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CHECK_ARRAY_CLOSE (
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rbi.toMatrix().data(),
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rbi_from_matrix.toMatrix().data(),
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36,
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TEST_PREC
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);
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}
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