protot/3rdparty/fcl/test/test_fcl_cylinder_half_spac...

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2018-12-23 11:20:54 +01:00
/*
* Software License Agreement (BSD License)
*
* Copyright (c) 2018, Toyota Research Institute
*
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* modification, are permitted provided that the following conditions
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* * Redistributions of source code must retain the above copyright
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* * Redistributions in binary form must reproduce the above
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* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Open Source Robotics Foundation nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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*/
/** \author Alejandro Castro */
#include <iostream>
#include <gtest/gtest.h>
#include "fcl/fcl.h"
using namespace std;
using namespace fcl;
template <typename S>
void test_collision_cylinder_half_space(fcl::GJKSolverType solver_type)
{
// Numerical precision expected in the results.
const double kTolerance = 20 * std::numeric_limits<double>::epsilon();
const S radius = 0.05;
const S length = 4 * radius;
auto half_space = std::make_shared<Halfspace<S>>(Vector3<S>::UnitZ(), 0.0);
auto cylinder = std::make_shared<Cylinder<S>>(radius, length);
// Pose of cylinder frame C in the world frame W.
Transform3<S> X_WC(Translation3<S>(Vector3<S>(0.0, 0.0, 0.049)));
// Pose of half space frame H in the world frame W.
Transform3<S> X_WH = Transform3<S>::Identity();
CollisionObject<S> half_space_co(half_space, X_WH);
CollisionObject<S> cylinder_co(cylinder, X_WC);
fcl::CollisionResult<S> result;
static const int num_max_contacts = std::numeric_limits<int>::max();
static const bool enable_contact = true;
fcl::CollisionRequest<S> request(num_max_contacts, enable_contact);
request.gjk_solver_type = solver_type;
fcl::collide(&half_space_co, &cylinder_co, request, result);
vector<Contact<S>> contacts;
result.getContacts(contacts);
EXPECT_EQ(static_cast<int>(contacts.size()), 1);
EXPECT_NEAR(contacts[0].penetration_depth, 0.051, kTolerance);
// Now perform the same test but with the cylinder's z axis Cz pointing down.
X_WC.linear() = AngleAxis<S>(fcl::constants<S>::pi(),
Vector3d::UnitX()).matrix();
X_WC.translation() = Vector3<S>(0, 0, 0.049);
cylinder_co.setTransform(X_WC);
result.clear();
contacts.clear();
fcl::collide(&half_space_co, &cylinder_co, request, result);
result.getContacts(contacts);
EXPECT_EQ(static_cast<int>(contacts.size()), 1);
EXPECT_NEAR(contacts[0].penetration_depth, 0.051, kTolerance);
}
GTEST_TEST(FCL_GEOMETRIC_SHAPES, collision_cylinder_half_space_libccd)
{
test_collision_cylinder_half_space<double>(fcl::GJKSolverType::GST_LIBCCD);
}
GTEST_TEST(FCL_GEOMETRIC_SHAPES, collision_cylinder_half_space_indep)
{
test_collision_cylinder_half_space<double>(fcl::GJKSolverType::GST_INDEP);
}
int main(int argc, char* argv[])
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}