2018-02-13 12:05:07 +01:00
|
|
|
#version 150 core
|
|
|
|
#extension GL_ARB_explicit_uniform_location : require
|
|
|
|
|
2018-02-16 21:22:34 +01:00
|
|
|
in vec3 inVertex;
|
|
|
|
|
|
|
|
uniform mat4 uModelViewProj;
|
2018-02-13 12:05:07 +01:00
|
|
|
|
|
|
|
void main() {
|
2018-02-16 21:22:34 +01:00
|
|
|
gl_Position = uModelViewProj * vec4(inVertex, 1);
|
2018-02-13 12:05:07 +01:00
|
|
|
}
|