protot/3rdparty/RuntimeCompiledCpp/Systems/GUISystem/GUIDocument.h

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//
// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#pragma once
#ifndef GUIDOCUMENT_INCLUDED
#define GUIDOCUMENT_INCLUDED
#include "../IGUIDocument.h"
#include "GUIElement.h"
// Forward declare Rocket::Core::ElementDocument
namespace Rocket { namespace Core { class ElementDocument; } }
class GUIDocument : public GUIElement, public IGUIDocument
{
public:
GUIDocument(IGUIInstancer* pInstancer, Rocket::Core::ElementDocument* pDocument, bool bHoldingRLReference);
~GUIDocument();
// IGUIDocument
virtual IGUIElement* Element();
virtual void Show();
virtual void Hide();
virtual void AddReference();
virtual void RemoveReference();
// ~IGUIDocument
private:
Rocket::Core::ElementDocument* m_pDocument;
};
#endif // GUIDOCUMENT_INCLUDED