2016-08-29 22:31:11 +02:00
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#ifndef MESHUP_CONFIG_H
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#define MESHUP_CONFIG_H
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#include "SimpleMath/SimpleMath.h"
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#include "SimpleMath/SimpleMathGL.h"
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#include "SimpleMath/SimpleMathMap.h"
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2017-01-03 22:47:17 +01:00
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typedef SimpleMath::Fixed::Matrix<float, 2, 1> Vector2f;
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typedef SimpleMath::Fixed::Matrix<float, 2, 2> Matrix22f;
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2016-08-29 22:31:11 +02:00
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2017-01-03 22:47:17 +01:00
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typedef SimpleMath::Fixed::Matrix<float, 3, 1> Vector3f;
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typedef SimpleMath::Fixed::Matrix<float, 3, 3> Matrix33f;
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2016-08-29 22:31:11 +02:00
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2017-01-03 22:47:17 +01:00
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typedef SimpleMath::Fixed::Matrix<float, 4, 1> Vector4f;
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typedef SimpleMath::Fixed::Matrix<float, 4, 4> Matrix44f;
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2016-08-29 22:31:11 +02:00
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2017-01-03 22:47:17 +01:00
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typedef SimpleMath::GL::Quaternion Quaternion;
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2016-08-29 22:31:11 +02:00
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2017-01-03 22:47:17 +01:00
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typedef SimpleMath::Dynamic::Matrix<float> VectorNf;
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typedef SimpleMath::Dynamic::Matrix<float> MatrixNNf;
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2016-08-29 22:31:11 +02:00
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2017-03-11 22:16:12 +01:00
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typedef SimpleMath::Fixed::Matrix<double, 3, 1> Vector3d;
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typedef SimpleMath::Fixed::Matrix<double, 3, 3> Matrix33d;
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typedef SimpleMath::Dynamic::Matrix<double> VectorNd;
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typedef SimpleMath::Dynamic::Matrix<double> MatrixNNd;
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2016-08-29 22:31:11 +02:00
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#endif
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