48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
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/*
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* RBDL - Rigid Body Dynamics Library
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* Copyright (c) 2011-2016 Martin Felis <martin@fysx.org>
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*
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* Licensed under the zlib license. See LICENSE for more details.
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*/
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#include <iostream>
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#include <rbdl/rbdl.h>
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#ifndef RBDL_BUILD_ADDON_LUAMODEL
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#error "Error: RBDL addon LuaModel not enabled."
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#endif
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#include <rbdl/addons/luamodel/luamodel.h>
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using namespace RigidBodyDynamics;
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using namespace RigidBodyDynamics::Math;
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int main (int argc, char* argv[]) {
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rbdl_check_api_version (RBDL_API_VERSION);
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Model* model = NULL;
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model = new Model();
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if (!Addons::LuaModelReadFromFile ("./samplemodel.lua", model, false)) {
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std::cerr << "Error loading model ./samplemodel.lua" << std::endl;
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abort();
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}
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VectorNd Q = VectorNd::Zero (model->dof_count);
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VectorNd QDot = VectorNd::Zero (model->dof_count);
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VectorNd Tau = VectorNd::Zero (model->dof_count);
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VectorNd QDDot = VectorNd::Zero (model->dof_count);
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ForwardDynamics (*model, Q, QDot, Tau, QDDot);
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std::cout << Q.transpose() << std::endl;
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std::cout << QDDot.transpose() << std::endl;
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delete model;
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return 0;
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}
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