protot/3rdparty/bgfx/tools/shaderc/shaderc_pssl.cpp

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/*
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* Copyright 2011-2018 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include "shaderc.h"
namespace bgfx
{
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bool compilePSSLShader(const Options& _options, uint32_t _version, const std::string& _code, bx::WriterI* _writer)
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{
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BX_UNUSED(_options, _version, _code, _writer);
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fprintf(stderr, "PSSL compiler is not supported.\n");
return false;
}
} // namespace bgfx