21 lines
394 B
Python
21 lines
394 B
Python
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$input v_color0, v_color1, v_texcoord0
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "bgfx_shader.sh"
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SAMPLER2D(s_texColor, 0);
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void main()
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{
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vec4 color = mix(v_color1, v_color0, texture2D(s_texColor, v_texcoord0).xxxx);
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if (color.w < 1.0/255.0)
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{
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discard;
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}
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gl_FragColor = color;
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}
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