20 lines
388 B
Python
20 lines
388 B
Python
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$input v_texcoord0, v_color0
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bgfx_shader.sh>
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SAMPLER2D(s_texColor, 0);
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uniform vec4 u_params;
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#define u_textureLod u_params.x
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void main()
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{
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vec4 color = texture2DLod(s_texColor, v_texcoord0, u_textureLod);
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gl_FragColor = color * v_color0;
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}
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