protot/3rdparty/tinygltf/premake5.lua

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2018-03-19 23:00:51 +01:00
sources = {
"loader_example.cc",
}
-- premake4.lua
solution "TinyGLTFSolution"
configurations { "Release", "Debug" }
if (os.is("windows")) then
platforms { "x32", "x64" }
else
platforms { "native", "x32", "x64" }
end
-- A project defines one build target
project "tinygltf"
kind "ConsoleApp"
language "C++"
files { sources }
flags { "C++11" }
configuration "Debug"
defines { "DEBUG" } -- -DDEBUG
flags { "Symbols" }
targetname "loader_example_tinygltf_debug"
configuration "Release"
-- defines { "NDEBUG" } -- -NDEBUG
flags { "Symbols", "Optimize" }
targetname "loader_example_tinygltf"