protot/3rdparty/rbdl/examples/simple/example.cc

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/*
* RBDL - Rigid Body Dynamics Library
* Copyright (c) 2011-2016 Martin Felis <martin@fysx.org>
*
* Licensed under the zlib license. See LICENSE for more details.
*/
#include <iostream>
#include <rbdl/rbdl.h>
using namespace RigidBodyDynamics;
using namespace RigidBodyDynamics::Math;
int main (int argc, char* argv[]) {
rbdl_check_api_version (RBDL_API_VERSION);
Model* model = NULL;
unsigned int body_a_id, body_b_id, body_c_id;
Body body_a, body_b, body_c;
Joint joint_a, joint_b, joint_c;
model = new Model();
model->gravity = Vector3d (0., -9.81, 0.);
body_a = Body (1., Vector3d (0.5, 0., 0.0), Vector3d (1., 1., 1.));
joint_a = Joint(
JointTypeRevolute,
Vector3d (0., 0., 1.)
);
body_a_id = model->AddBody(0, Xtrans(Vector3d(0., 0., 0.)), joint_a, body_a);
body_b = Body (1., Vector3d (0., 0.5, 0.), Vector3d (1., 1., 1.));
joint_b = Joint (
JointTypeRevolute,
Vector3d (0., 0., 1.)
);
body_b_id = model->AddBody(body_a_id, Xtrans(Vector3d(1., 0., 0.)), joint_b, body_b);
body_c = Body (0., Vector3d (0.5, 0., 0.), Vector3d (1., 1., 1.));
joint_c = Joint (
JointTypeRevolute,
Vector3d (0., 0., 1.)
);
body_c_id = model->AddBody(body_b_id, Xtrans(Vector3d(0., 1., 0.)), joint_c, body_c);
VectorNd Q = VectorNd::Zero (model->dof_count);
VectorNd QDot = VectorNd::Zero (model->dof_count);
VectorNd Tau = VectorNd::Zero (model->dof_count);
VectorNd QDDot = VectorNd::Zero (model->dof_count);
ForwardDynamics (*model, Q, QDot, Tau, QDDot);
std::cout << QDDot.transpose() << std::endl;
delete model;
return 0;
}