protot/3rdparty/rbdl/addons/luamodel/rbdl_luamodel_util.cc

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#include "rbdl/rbdl.h"
#include "rbdl/rbdl_utils.h"
#include "luamodel.h"
#include <iostream>
#include <iomanip>
#include <sstream>
using namespace std;
using namespace RigidBodyDynamics::Math;
void usage (const char* argv_0) {
cerr << "Usage: " << argv_0 << "[-v] [-m] [-d] <model.lua>" << endl;
cerr << " -v | --verbose enable additional output" << endl;
cerr << " -d | --dof-overview print an overview of the degress of freedom" << endl;
cerr << " -m | --model-hierarchy print the hierarchy of the model" << endl;
cerr << " -o | --body-origins print the origins of all bodies that have names" << endl;
cerr << " -c | --center_of_mass print center of mass for bodies and full model" << endl;
cerr << " -h | --help print this help" << endl;
exit (1);
}
int main (int argc, char *argv[]) {
if (argc < 2 || argc > 4) {
usage(argv[0]);
}
bool verbose = false;
bool dof_overview = false;
bool model_hierarchy = false;
bool body_origins = false;
bool center_of_mass = false;
string filename = argv[1];
for (int i = 1; i < argc; i++) {
if (string(argv[i]) == "-v" || string (argv[i]) == "--verbose")
verbose = true;
else if (string(argv[i]) == "-d" || string (argv[i]) == "--dof-overview")
dof_overview = true;
else if (string(argv[i]) == "-m" || string (argv[i]) == "--model-hierarchy")
model_hierarchy = true;
else if (string(argv[i]) == "-o" || string (argv[i]) == "--body-origins")
body_origins = true;
else if (string(argv[i]) == "-c" || string (argv[i]) == "--center-of-mass")
center_of_mass = true;
else if (string(argv[i]) == "-h" || string (argv[i]) == "--help")
usage(argv[0]);
else
filename = argv[i];
}
RigidBodyDynamics::Model model;
if (!RigidBodyDynamics::Addons::LuaModelReadFromFile(filename.c_str(), &model, verbose)) {
cerr << "Loading of lua model failed!" << endl;
return -1;
}
cout << "Model loading successful!" << endl;
if (dof_overview) {
cout << "Degree of freedom overview:" << endl;
cout << RigidBodyDynamics::Utils::GetModelDOFOverview(model);
}
if (model_hierarchy) {
cout << "Model Hierarchy:" << endl;
cout << RigidBodyDynamics::Utils::GetModelHierarchy (model);
}
if (body_origins) {
cout << "Body Origins:" << endl;
cout << RigidBodyDynamics::Utils::GetNamedBodyOriginsOverview(model);
}
if (center_of_mass) {
VectorNd q_zero (VectorNd::Zero (model.q_size));
VectorNd qdot_zero (VectorNd::Zero (model.qdot_size));
RigidBodyDynamics::UpdateKinematics (model, q_zero, qdot_zero, qdot_zero);
for (unsigned int i = 1; i < model.mBodies.size(); i++) {
if (model.mBodies[i].mIsVirtual)
continue;
SpatialRigidBodyInertia rbi_base = model.X_base[i].apply(model.I[i]);
Vector3d body_com = rbi_base.h / rbi_base.m;
cout << setw(12) << model.GetBodyName (i) << ": " << setw(10) << body_com.transpose() << endl;
}
Vector3d model_com;
double mass;
RigidBodyDynamics::Utils::CalcCenterOfMass (model, q_zero, qdot_zero, mass, model_com);
cout << setw(14) << "Model COM: " << setw(10) << model_com.transpose() << endl;
cout << setw(14) << "Model mass: " << mass << endl;
}
return 0;
}