protot/3rdparty/bx/include/tinystl/hash_base.h

235 lines
6.3 KiB
C
Raw Permalink Normal View History

2016-08-29 22:31:11 +02:00
/*-
* Copyright 2012 Matthew Endsley
* All rights reserved
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted providing that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TINYSTL_HASH_BASE_H
#define TINYSTL_HASH_BASE_H
#include "stddef.h"
namespace tinystl {
template<typename Key, typename Value>
struct pair {
typedef Key first_type;
typedef Value second_type;
pair();
pair(const Key& key, const Value& value);
Key first;
Value second;
};
template<typename Key, typename Value>
pair<Key, Value>::pair() {
}
template<typename Key, typename Value>
pair<Key, Value>::pair(const Key& key, const Value& value)
: first(key)
, second(value)
{
}
template<typename Key, typename Value>
static inline pair<Key, Value> make_pair(const Key& key, const Value& value) {
return pair<Key, Value>(key, value);
}
template<typename Key, typename Value>
struct unordered_hash_node {
unordered_hash_node(const Key& key, const Value& value);
const Key first;
Value second;
unordered_hash_node* next;
unordered_hash_node* prev;
private:
unordered_hash_node& operator=(const unordered_hash_node&);
};
template<typename Key, typename Value>
unordered_hash_node<Key, Value>::unordered_hash_node(const Key& key, const Value& value)
: first(key)
, second(value)
{
}
template <typename Key>
struct unordered_hash_node<Key, void> {
unordered_hash_node(const Key& key);
const Key first;
unordered_hash_node* next;
unordered_hash_node* prev;
private:
unordered_hash_node& operator=(const unordered_hash_node&);
};
template<typename Key>
unordered_hash_node<Key, void>::unordered_hash_node(const Key& key)
: first(key)
{
}
template<typename Key, typename Value>
static void unordered_hash_node_insert(unordered_hash_node<Key, Value>* node, size_t hash, unordered_hash_node<Key, Value>** buckets, size_t nbuckets) {
size_t bucket = hash & (nbuckets - 1);
unordered_hash_node<Key, Value>* it = buckets[bucket + 1];
node->next = it;
if (it) {
node->prev = it->prev;
it->prev = node;
if (node->prev)
node->prev->next = node;
} else {
size_t newbucket = bucket;
while (newbucket && !buckets[newbucket])
--newbucket;
unordered_hash_node<Key, Value>* prev = buckets[newbucket];
while (prev && prev->next)
prev = prev->next;
node->prev = prev;
if (prev)
prev->next = node;
}
// propagate node through buckets
for (; it == buckets[bucket]; --bucket) {
buckets[bucket] = node;
if (!bucket)
break;
}
}
template<typename Key, typename Value>
static inline void unordered_hash_node_erase(const unordered_hash_node<Key, Value>* where, size_t hash, unordered_hash_node<Key, Value>** buckets, size_t nbuckets) {
size_t bucket = hash & (nbuckets - 1);
unordered_hash_node<Key, Value>* next = where->next;
for (; buckets[bucket] == where; --bucket) {
buckets[bucket] = next;
if (!bucket)
break;
}
if (where->prev)
where->prev->next = where->next;
if (next)
next->prev = where->prev;
}
template<typename Node>
struct unordered_hash_iterator {
Node* operator->() const;
Node& operator*() const;
Node* node;
};
template<typename Node>
struct unordered_hash_iterator<const Node> {
unordered_hash_iterator() {}
unordered_hash_iterator(unordered_hash_iterator<Node> other)
: node(other.node)
{
}
const Node* operator->() const;
const Node& operator*() const;
const Node* node;
};
template<typename Key>
struct unordered_hash_iterator<const unordered_hash_node<Key, void> > {
const Key* operator->() const;
const Key& operator*() const;
unordered_hash_node<Key, void>* node;
};
template<typename LNode, typename RNode>
static inline bool operator==(const unordered_hash_iterator<LNode>& lhs, const unordered_hash_iterator<RNode>& rhs) {
return lhs.node == rhs.node;
}
template<typename LNode, typename RNode>
static inline bool operator!=(const unordered_hash_iterator<LNode>& lhs, const unordered_hash_iterator<RNode>& rhs) {
return lhs.node != rhs.node;
}
template<typename Node>
static inline void operator++(unordered_hash_iterator<Node>& lhs) {
lhs.node = lhs.node->next;
}
template<typename Node>
inline Node* unordered_hash_iterator<Node>::operator->() const {
return node;
}
template<typename Node>
inline Node& unordered_hash_iterator<Node>::operator*() const {
return *node;
}
template<typename Node>
inline const Node* unordered_hash_iterator<const Node>::operator->() const {
return node;
}
template<typename Node>
inline const Node& unordered_hash_iterator<const Node>::operator*() const {
return *node;
}
template<typename Key>
inline const Key* unordered_hash_iterator<const unordered_hash_node<Key, void> >::operator->() const {
return &node->first;
}
template<typename Key>
inline const Key& unordered_hash_iterator<const unordered_hash_node<Key, void> >::operator*() const {
return node->first;
}
template<typename Node, typename Key>
static inline Node unordered_hash_find(const Key& key, Node* buckets, size_t nbuckets) {
const size_t bucket = hash(key) & (nbuckets - 2);
for (Node it = buckets[bucket], end = buckets[bucket+1]; it != end; it = it->next)
if (it->first == key)
return it;
return 0;
}
}
#endif