protot/3rdparty/bgfx/examples/common/imgui/vs_imgui_image.sc

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2016-08-29 22:31:11 +02:00
$input a_position, a_texcoord0
$output v_texcoord0
/*
* Copyright 2014 Dario Manesku. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include <bgfx_shader.sh>
void main()
{
gl_Position = mul(u_viewProj, vec4(a_position.xy, 0.0, 1.0) );
v_texcoord0 = a_texcoord0;
}