protot/3rdparty/bgfx/examples/common/font/varying.def.sc

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2016-08-29 22:31:11 +02:00
vec2 a_position : POSITION;
vec4 a_color0 : COLOR0;
vec4 a_texcoord0 : TEXCOORD0;
vec4 v_color0 : COLOR0 = vec4(1.0, 0.0, 0.0, 1.0);
vec4 v_texcoord0 : TEXCOORD0 = vec4(0.0, 0.0, 0.0, 0.0);
vec4 v_sampleLeft : TEXCOORD1 = vec4(0.0, 0.0, 0.0, 0.0);
vec4 v_sampleRight : TEXCOORD2 = vec4(0.0, 0.0, 0.0, 0.0);