protot/3rdparty/bgfx/examples/common/debugdraw/vs_debugdraw_lines_stipple.sc

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$input a_position, a_color0, a_texcoord0
$output v_color0, v_stipple
/*
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* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
#include <bgfx_shader.sh>
void main()
{
gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_color0 = a_color0;
v_stipple = a_texcoord0.x;
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}