hlsl.semantic.vert
Shader version: 500
0:? Sequence
0:12  Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12    Function Parameters: 
0:12      'ins' ( in structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?     Sequence
0:14      Branch: Return with expression
0:14        's' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12  Function Definition: main( ( temp void)
0:12    Function Parameters: 
0:?     Sequence
0:12      Sequence
0:12        move second child to first child ( temp float)
0:12          clip: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:?           'clip' (layout( location=0) in float)
0:12        move second child to first child ( temp float)
0:12          clip0: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:?           'clip0' (layout( location=1) in float)
0:12        move second child to first child ( temp float)
0:12          clip7: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:?           'clip7' (layout( location=2) in float)
0:12        move second child to first child ( temp float)
0:12          cull: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:?           'cull' (layout( location=3) in float)
0:12        move second child to first child ( temp float)
0:12          cull2: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:?           'cull2' (layout( location=4) in float)
0:12        move second child to first child ( temp float)
0:12          cull5: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:?           'cull5' (layout( location=5) in float)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?           'ii' ( in int InstanceIndex)
0:12      Sequence
0:12        move second child to first child ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip0: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip7: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull2: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull5: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:12            '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12          ii: direct index for structure ( temp int)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?   Linker Objects
0:?     '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:?     'clip' (layout( location=0) in float)
0:?     'clip0' (layout( location=1) in float)
0:?     'clip7' (layout( location=2) in float)
0:?     'cull' (layout( location=3) in float)
0:?     'cull2' (layout( location=4) in float)
0:?     'cull5' (layout( location=5) in float)
0:?     'ii' ( in int InstanceIndex)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:12  Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12    Function Parameters: 
0:12      'ins' ( in structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?     Sequence
0:14      Branch: Return with expression
0:14        's' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12  Function Definition: main( ( temp void)
0:12    Function Parameters: 
0:?     Sequence
0:12      Sequence
0:12        move second child to first child ( temp float)
0:12          clip: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:?           'clip' (layout( location=0) in float)
0:12        move second child to first child ( temp float)
0:12          clip0: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:?           'clip0' (layout( location=1) in float)
0:12        move second child to first child ( temp float)
0:12          clip7: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:?           'clip7' (layout( location=2) in float)
0:12        move second child to first child ( temp float)
0:12          cull: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:?           'cull' (layout( location=3) in float)
0:12        move second child to first child ( temp float)
0:12          cull2: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:?           'cull2' (layout( location=4) in float)
0:12        move second child to first child ( temp float)
0:12          cull5: direct index for structure ( temp float)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:?           'cull5' (layout( location=5) in float)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?           'ii' ( in int InstanceIndex)
0:12      Sequence
0:12        move second child to first child ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12          Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:?             'ins' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip0: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              1 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_clip7' ( out float ClipDistance)
0:12          clip7: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              2 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              3 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull2: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              4 (const int)
0:12        move second child to first child ( temp float)
0:?           '@entryPointOutput_cull5' ( out float CullDistance)
0:12          cull5: direct index for structure ( temp float)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              5 (const int)
0:12        move second child to first child ( temp int)
0:12          ii: direct index for structure ( temp int)
0:12            '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:12            Constant:
0:12              0 (const int)
0:12          ii: direct index for structure ( temp int)
0:12            'flattenTemp' ( temp structure{ temp float clip,  temp float clip0,  temp float clip7,  temp float cull,  temp float cull2,  temp float cull5,  temp int ii})
0:12            Constant:
0:12              6 (const int)
0:?   Linker Objects
0:?     '@entryPointOutput' (layout( location=0) out structure{ temp int ii})
0:?     'clip' (layout( location=0) in float)
0:?     'clip0' (layout( location=1) in float)
0:?     'clip7' (layout( location=2) in float)
0:?     'cull' (layout( location=3) in float)
0:?     'cull2' (layout( location=4) in float)
0:?     'cull5' (layout( location=5) in float)
0:?     'ii' ( in int InstanceIndex)

// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 77

                              Capability Shader
                              Capability ClipDistance
                              Capability CullDistance
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 21 26 30 34 38 42 47 56 63 72
                              Source HLSL 500
                              Name 4  "main"
                              Name 8  "S"
                              MemberName 8(S) 0  "clip"
                              MemberName 8(S) 1  "clip0"
                              MemberName 8(S) 2  "clip7"
                              MemberName 8(S) 3  "cull"
                              MemberName 8(S) 4  "cull2"
                              MemberName 8(S) 5  "cull5"
                              MemberName 8(S) 6  "ii"
                              Name 12  "@main(struct-S-f1-f1-f1-f1-f1-f1-i11;"
                              Name 11  "ins"
                              Name 14  "s"
                              Name 18  "ins"
                              Name 21  "clip"
                              Name 26  "clip0"
                              Name 30  "clip7"
                              Name 34  "cull"
                              Name 38  "cull2"
                              Name 42  "cull5"
                              Name 47  "ii"
                              Name 51  "flattenTemp"
                              Name 52  "param"
                              Name 56  "@entryPointOutput_clip7"
                              Name 63  "@entryPointOutput_cull5"
                              Name 70  "S"
                              MemberName 70(S) 0  "ii"
                              Name 72  "@entryPointOutput"
                              Decorate 21(clip) Location 0
                              Decorate 26(clip0) Location 1
                              Decorate 30(clip7) Location 2
                              Decorate 34(cull) Location 3
                              Decorate 38(cull2) Location 4
                              Decorate 42(cull5) Location 5
                              Decorate 47(ii) BuiltIn InstanceIndex
                              Decorate 56(@entryPointOutput_clip7) BuiltIn ClipDistance
                              Decorate 63(@entryPointOutput_cull5) BuiltIn CullDistance
                              Decorate 72(@entryPointOutput) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeInt 32 1
            8(S):             TypeStruct 6(float) 6(float) 6(float) 6(float) 6(float) 6(float) 7(int)
               9:             TypePointer Function 8(S)
              10:             TypeFunction 8(S) 9(ptr)
              19:      7(int) Constant 0
              20:             TypePointer Input 6(float)
        21(clip):     20(ptr) Variable Input
              23:             TypePointer Function 6(float)
              25:      7(int) Constant 1
       26(clip0):     20(ptr) Variable Input
              29:      7(int) Constant 2
       30(clip7):     20(ptr) Variable Input
              33:      7(int) Constant 3
        34(cull):     20(ptr) Variable Input
              37:      7(int) Constant 4
       38(cull2):     20(ptr) Variable Input
              41:      7(int) Constant 5
       42(cull5):     20(ptr) Variable Input
              45:      7(int) Constant 6
              46:             TypePointer Input 7(int)
          47(ii):     46(ptr) Variable Input
              49:             TypePointer Function 7(int)
              55:             TypePointer Output 6(float)
56(@entryPointOutput_clip7):     55(ptr) Variable Output
63(@entryPointOutput_cull5):     55(ptr) Variable Output
           70(S):             TypeStruct 7(int)
              71:             TypePointer Output 70(S)
72(@entryPointOutput):     71(ptr) Variable Output
              75:             TypePointer Output 7(int)
         4(main):           2 Function None 3
               5:             Label
         18(ins):      9(ptr) Variable Function
 51(flattenTemp):      9(ptr) Variable Function
       52(param):      9(ptr) Variable Function
              22:    6(float) Load 21(clip)
              24:     23(ptr) AccessChain 18(ins) 19
                              Store 24 22
              27:    6(float) Load 26(clip0)
              28:     23(ptr) AccessChain 18(ins) 25
                              Store 28 27
              31:    6(float) Load 30(clip7)
              32:     23(ptr) AccessChain 18(ins) 29
                              Store 32 31
              35:    6(float) Load 34(cull)
              36:     23(ptr) AccessChain 18(ins) 33
                              Store 36 35
              39:    6(float) Load 38(cull2)
              40:     23(ptr) AccessChain 18(ins) 37
                              Store 40 39
              43:    6(float) Load 42(cull5)
              44:     23(ptr) AccessChain 18(ins) 41
                              Store 44 43
              48:      7(int) Load 47(ii)
              50:     49(ptr) AccessChain 18(ins) 45
                              Store 50 48
              53:        8(S) Load 18(ins)
                              Store 52(param) 53
              54:        8(S) FunctionCall 12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;) 52(param)
                              Store 51(flattenTemp) 54
              57:     23(ptr) AccessChain 51(flattenTemp) 19
              58:    6(float) Load 57
                              Store 56(@entryPointOutput_clip7) 58
              59:     23(ptr) AccessChain 51(flattenTemp) 25
              60:    6(float) Load 59
                              Store 56(@entryPointOutput_clip7) 60
              61:     23(ptr) AccessChain 51(flattenTemp) 29
              62:    6(float) Load 61
                              Store 56(@entryPointOutput_clip7) 62
              64:     23(ptr) AccessChain 51(flattenTemp) 33
              65:    6(float) Load 64
                              Store 63(@entryPointOutput_cull5) 65
              66:     23(ptr) AccessChain 51(flattenTemp) 37
              67:    6(float) Load 66
                              Store 63(@entryPointOutput_cull5) 67
              68:     23(ptr) AccessChain 51(flattenTemp) 41
              69:    6(float) Load 68
                              Store 63(@entryPointOutput_cull5) 69
              73:     49(ptr) AccessChain 51(flattenTemp) 45
              74:      7(int) Load 73
              76:     75(ptr) AccessChain 72(@entryPointOutput) 19
                              Store 76 74
                              Return
                              FunctionEnd
12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;):        8(S) Function None 10
         11(ins):      9(ptr) FunctionParameter
              13:             Label
           14(s):      9(ptr) Variable Function
              15:        8(S) Load 14(s)
                              ReturnValue 15
                              FunctionEnd
