"""A dummy audio actor for use in tests. This class implements the audio API in the simplest way possible. It is used in tests of the core and backends. """ import pykka from mopidy import audio def create_proxy(config=None, mixer=None): return DummyAudio.start(config, mixer).proxy() # TODO: reset position on track change? class DummyAudio(pykka.ThreadingActor): def __init__(self, config=None, mixer=None): super().__init__() self.state = audio.PlaybackState.STOPPED self._volume = 0 self._position = 0 self._callback = None self._uri = None self._stream_changed = False self._live_stream = False self._tags = {} self._bad_uris = set() def set_uri(self, uri, live_stream=False): assert self._uri is None, "prepare change not called before set" self._position = 0 self._uri = uri self._stream_changed = True self._live_stream = live_stream self._tags = {} def set_appsrc(self, *args, **kwargs): pass def emit_data(self, buffer_): pass def get_position(self): return self._position def set_position(self, position): self._position = position audio.AudioListener.send("position_changed", position=position) return True def start_playback(self): return self._change_state(audio.PlaybackState.PLAYING) def pause_playback(self): return self._change_state(audio.PlaybackState.PAUSED) def prepare_change(self): self._uri = None return True def stop_playback(self): return self._change_state(audio.PlaybackState.STOPPED) def get_volume(self): return self._volume def set_volume(self, volume): self._volume = volume return True def set_metadata(self, track): pass def get_current_tags(self): return self._tags def set_about_to_finish_callback(self, callback): self._callback = callback def enable_sync_handler(self): pass def wait_for_state_change(self): pass def _change_state(self, new_state): if not self._uri: return False if new_state == audio.PlaybackState.STOPPED and self._uri: self._stream_changed = True self._uri = None if self._uri is not None: audio.AudioListener.send("position_changed", position=0) if self._stream_changed: self._stream_changed = False audio.AudioListener.send("stream_changed", uri=self._uri) old_state, self.state = self.state, new_state audio.AudioListener.send( "state_changed", old_state=old_state, new_state=new_state, target_state=None, ) if new_state == audio.PlaybackState.PLAYING: self._tags["audio-codec"] = ["fake info..."] audio.AudioListener.send("tags_changed", tags=["audio-codec"]) return self._uri not in self._bad_uris def trigger_fake_playback_failure(self, uri): self._bad_uris.add(uri) def trigger_fake_tags_changed(self, tags): self._tags.update(tags) audio.AudioListener.send("tags_changed", tags=self._tags.keys()) def get_about_to_finish_callback(self): # This needs to be called from outside the actor or we lock up. def wrapper(): if self._callback: self.prepare_change() self._callback() if not self._uri or not self._callback: self._tags = {} audio.AudioListener.send("reached_end_of_stream") else: audio.AudioListener.send("position_changed", position=0) audio.AudioListener.send("stream_changed", uri=self._uri) return wrapper