WIP: blend tree setup and evaluation tests.

This commit is contained in:
Martin Felis 2025-12-13 22:38:45 +01:00
parent 9a79abf4d6
commit 1384d4a156
2 changed files with 209 additions and 29 deletions

View File

@ -107,8 +107,18 @@ public:
virtual ~SyncedAnimationNode() = default; virtual ~SyncedAnimationNode() = default;
virtual void initialize(GraphEvaluationContext &context) {} virtual void initialize(GraphEvaluationContext &context) {}
virtual void activate_inputs() {} virtual void activate_inputs(Vector<Ref<SyncedAnimationNode>> input_nodes) {
virtual void calculate_sync_track() {} // By default, all inputs nodes are activated.
for (Ref<SyncedAnimationNode> node: input_nodes) {
node->active = true;
}
}
virtual void calculate_sync_track(Vector<Ref<SyncedAnimationNode>> input_nodes) {
// By default, use the SyncTrack of the first input.
if (input_nodes.size() > 0) {
node_time_info.sync_track = input_nodes[0]->node_time_info.sync_track;
}
}
virtual void update_time(double p_delta) { virtual void update_time(double p_delta) {
node_time_info.delta = p_delta; node_time_info.delta = p_delta;
node_time_info.position += p_delta; node_time_info.position += p_delta;
@ -132,9 +142,14 @@ public:
} }
} }
} }
virtual void evaluate(GraphEvaluationContext &context, const Vector<AnimationData *> &inputs, AnimationData &output) {} virtual void evaluate(GraphEvaluationContext &context, const Vector<AnimationData *> &input_datas, AnimationData &output_data) {
// By default, use the AnimationData of the first input.
if (input_datas.size() > 0) {
output_data = *input_datas[0];
}
}
bool is_active() const { return active; } bool active = false;
bool set_input_node(const StringName &socket_name, SyncedAnimationNode *node); bool set_input_node(const StringName &socket_name, SyncedAnimationNode *node);
virtual void get_input_names(Vector<StringName> &inputs) const {} virtual void get_input_names(Vector<StringName> &inputs) const {}
@ -148,9 +163,6 @@ public:
get_input_names(inputs); get_input_names(inputs);
return inputs.size(); return inputs.size();
} }
private:
bool active = false;
}; };
class AnimationSamplerNode : public SyncedAnimationNode { class AnimationSamplerNode : public SyncedAnimationNode {
@ -187,11 +199,15 @@ struct BlendTreeConnection {
const StringName target_port_name = ""; const StringName target_port_name = "";
}; };
struct SortedTreeConstructor { /**
* @class BlendTreeBuilder
* Helper class that is used to build runtime blend trees and also to validate connections.
*/
struct BlendTreeBuilder {
struct NodeConnectionInfo { struct NodeConnectionInfo {
int parent_node_index = -1; int parent_node_index = -1;
HashSet<int> input_subtree_node_indices; HashSet<int> input_subtree_node_indices; // Contains all nodes down to the tree leaves that influence this node.
LocalVector<int> connected_child_node_index_at_port; LocalVector<int> connected_child_node_index_at_port; // Contains for each input port the index of the node that is connected to it.
NodeConnectionInfo() = default; NodeConnectionInfo() = default;
@ -215,13 +231,32 @@ struct SortedTreeConstructor {
} }
print_line(result); print_line(result);
} }
void apply_node_mapping(LocalVector<int> node_index_mapping) {
if (parent_node_index != -1) {
parent_node_index = node_index_mapping[parent_node_index];
}
// Map connected node indices
for (unsigned int j = 0; j < connected_child_node_index_at_port.size(); j++) {
int connected_node_index = connected_child_node_index_at_port[j];
connected_child_node_index_at_port[j] = node_index_mapping.find(connected_node_index);
}
// Map connected subtrees
HashSet<int> old_indices = input_subtree_node_indices;
input_subtree_node_indices.clear();
for (int old_index: old_indices) {
input_subtree_node_indices.insert(node_index_mapping.find(old_index));
}
}
}; };
Vector<Ref<SyncedAnimationNode>> nodes; // All added nodes Vector<Ref<SyncedAnimationNode>> nodes; // All added nodes
LocalVector<NodeConnectionInfo> node_connection_info; LocalVector<NodeConnectionInfo> node_connection_info;
Vector<BlendTreeConnection> connections; Vector<BlendTreeConnection> connections;
SortedTreeConstructor() { BlendTreeBuilder() {
Ref<OutputNode> output_node; Ref<OutputNode> output_node;
output_node.instantiate(); output_node.instantiate();
output_node->name = "Output"; output_node->name = "Output";
@ -247,6 +282,43 @@ struct SortedTreeConstructor {
node_connection_info.push_back(NodeConnectionInfo(node.ptr())); node_connection_info.push_back(NodeConnectionInfo(node.ptr()));
} }
void sort_nodes_and_references() {
LocalVector<int> sorted_node_indices = get_sorted_node_indices();
LocalVector<int> index_mapping;
for (int i : sorted_node_indices) {
index_mapping.push_back(sorted_node_indices.find(i));
}
Vector<Ref<SyncedAnimationNode>> sorted_nodes;
Vector<NodeConnectionInfo> old_node_connection_info = node_connection_info;
for (unsigned int i = 0; i < sorted_node_indices.size(); i++) {
int node_index = sorted_node_indices[i];
sorted_nodes.push_back(nodes[node_index]);
node_connection_info[i] = old_node_connection_info[node_index];
}
nodes = sorted_nodes;
for (NodeConnectionInfo& connection_info: node_connection_info) {
connection_info.apply_node_mapping(sorted_node_indices);
}
}
LocalVector<int> get_sorted_node_indices() {
LocalVector<int> result;
sort_nodes_recursive(0, result);
result.reverse();
return result;
}
void sort_nodes_recursive(int node_index, LocalVector<int> &result) {
for (int input_node_index : node_connection_info[node_index].connected_child_node_index_at_port) {
sort_nodes_recursive(input_node_index, result);
}
result.push_back(node_index);
}
void add_index_and_update_subtrees_recursive(int node, int node_parent) { void add_index_and_update_subtrees_recursive(int node, int node_parent) {
if (node_parent == -1) { if (node_parent == -1) {
return; return;
@ -331,17 +403,48 @@ class SyncedBlendTree : public SyncedAnimationNode {
Vector<BlendTreeConnection> tree_connections; Vector<BlendTreeConnection> tree_connections;
Vector<Ref<SyncedAnimationNode>> nodes; Vector<Ref<SyncedAnimationNode>> nodes;
Vector<int> node_parent_index;
Vector<Vector<int>> node_subgraph;
Vector<Vector<Ref<SyncedAnimationNode>>> node_input_nodes;
Vector<Vector<Ref<AnimationData>>> node_input_data;
Vector<Ref<AnimationData>> node_output_data;
void _setup_graph_evaluation() { struct NodeRuntimeData {
// After this functions we must have: Vector<Ref<SyncedAnimationNode>> input_nodes;
// * nodes sorted by evaluation order Vector<AnimationData*> input_data;
// * node_parent filled AnimationData *output_data = nullptr;
// * Arrays for node_input_data and node_output_data are filled with empty values };
LocalVector<NodeRuntimeData> _node_runtime_data;
BlendTreeBuilder tree_builder;
bool tree_initialized = false;
void setup_tree() {
nodes.clear();
_node_runtime_data.clear();
tree_builder.sort_nodes_and_references();
// Add nodes and allocate runtime data
for (int i = 0; i < tree_builder.nodes.size(); i++) {
Ref<SyncedAnimationNode> node = tree_builder.nodes[i];
nodes.push_back(node);
NodeRuntimeData node_runtime_data;
for (int ni = 0; ni < node->get_node_input_count(); ni++) {
node_runtime_data.input_data.push_back(nullptr);
}
node_runtime_data.output_data = nullptr;
_node_runtime_data.push_back(node_runtime_data);
}
// Populate runtime data (only now is this.nodes populated to retrieve the nodes)
for (int i = 0; i < nodes.size(); i++) {
Ref<SyncedAnimationNode> node = nodes[i];
NodeRuntimeData& node_runtime_data = _node_runtime_data[i];
for (int port_index = 0; port_index < node->get_node_input_count(); port_index++) {
node_runtime_data.input_nodes.push_back(nodes[tree_builder.node_connection_info[i].connected_child_node_index_at_port[port_index]]);
}
}
tree_initialized = true;
} }
public: public:
@ -366,10 +469,22 @@ public:
return -1; return -1;
} }
int add_node(const Ref<SyncedAnimationNode> &node) { void add_node(const Ref<SyncedAnimationNode> &node) {
nodes.push_back(node); if (tree_initialized) {
int node_index = nodes.size() - 1; print_error("Cannot add node to BlendTree: BlendTree already initialized.");
return node_index; return;
}
tree_builder.add_node(node);
}
bool add_connection(const Ref<SyncedAnimationNode> &source_node, const Ref<SyncedAnimationNode> &target_node, const StringName &target_port_name) {
if (tree_initialized) {
print_error("Cannot add connection to BlendTree: BlendTree already initialized.");
return false;
}
return tree_builder.add_connection(source_node, target_node, target_port_name);
} }
// overrides from SyncedAnimationNode // overrides from SyncedAnimationNode
@ -379,15 +494,52 @@ public:
} }
} }
void activate_inputs() override { void activate_inputs(Vector<Ref<SyncedAnimationNode>> input_nodes) override {
nodes[0]->active = true;
for (int i = 0; i < nodes.size(); i++) {
Ref<SyncedAnimationNode> node = nodes[i];
if (!node->active) {
continue;
} }
void calculate_sync_track() override { NodeRuntimeData& node_runtime_data = _node_runtime_data[i];
node_runtime_data.output_data = memnew(AnimationData);
node->activate_inputs(node_runtime_data.input_nodes);
}
}
void calculate_sync_track(Vector<Ref<SyncedAnimationNode>> input_nodes) override {
for (int i = nodes.size() - 1; i > 0; i--) {
Ref<SyncedAnimationNode> node = nodes[i];
if (!node->active) {
continue;
}
NodeRuntimeData& node_runtime_data = _node_runtime_data[i];
node_runtime_data.output_data = memnew(AnimationData);
node->calculate_sync_track(node_runtime_data.input_nodes);
}
} }
void update_time(double p_delta) override { void update_time(double p_delta) override {
for (int i = 0; i < nodes.size(); i++) {
Ref<SyncedAnimationNode> node = nodes[i];
if (!node->active) {
continue;
} }
void evaluate(GraphEvaluationContext &context, const Vector<AnimationData *> &inputs, AnimationData &output) override { NodeRuntimeData& node_runtime_data = _node_runtime_data[i];
node_runtime_data.output_data = memnew(AnimationData);
node->update_time(node_runtime_data.input_nodes);
}
}
void evaluate(GraphEvaluationContext &context, const Vector<AnimationData *> &input_datas, AnimationData &output_data) override {
} }
}; };

View File

@ -56,7 +56,7 @@ struct SyncedAnimationGraphFixture {
namespace TestSyncedAnimationGraph { namespace TestSyncedAnimationGraph {
TEST_CASE("[SyncedAnimationGraph] TestBlendTreeConstruction") { TEST_CASE("[SyncedAnimationGraph] TestBlendTreeConstruction") {
SortedTreeConstructor tree_constructor; BlendTreeBuilder tree_constructor;
Ref<AnimationSamplerNode> animation_sampler_node0; Ref<AnimationSamplerNode> animation_sampler_node0;
animation_sampler_node0.instantiate(); animation_sampler_node0.instantiate();
@ -123,6 +123,34 @@ TEST_CASE("[SyncedAnimationGraph] TestBlendTreeConstruction") {
CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(3)); CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(3));
CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(4)); CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(4));
CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(5)); CHECK(tree_constructor.node_connection_info[0].input_subtree_node_indices.has(5));
print_line("-- Unsorted Nodes:");
for (unsigned int i = 0; i < tree_constructor.nodes.size(); i++) {
print_line(vformat("%d: node %10s", i, tree_constructor.nodes[i]->name));
tree_constructor.node_connection_info[i]._print_subtree();
}
LocalVector<int> mapping = tree_constructor.get_sorted_node_indices();
for (unsigned int i = 0; i < mapping.size(); i++) {
print_line(vformat("%2d -> %2d", i, mapping[i]));
}
print_line(vformat("node %d is at index %d", 4, mapping.find(4)));
tree_constructor.sort_nodes_and_references();
print_line("-- Sorted Nodes");
for (unsigned int i = 0; i < tree_constructor.nodes.size(); i++) {
print_line(vformat("%d: node %10s", i, tree_constructor.nodes[i]->name));
tree_constructor.node_connection_info[i]._print_subtree();
}
// Check that for node i all input nodes have a node index j > i.
for (unsigned int i = 0; i < tree_constructor.nodes.size(); i++) {
for (int input_index: tree_constructor.node_connection_info[i].input_subtree_node_indices) {
CHECK(input_index > i);
}
}
} }
TEST_CASE_FIXTURE(SyncedAnimationGraphFixture, "[SceneTree][SyncedAnimationGraph] SimpleAnimationSamplerTest" * doctest::skip(true)) { TEST_CASE_FIXTURE(SyncedAnimationGraphFixture, "[SceneTree][SyncedAnimationGraph] SimpleAnimationSamplerTest" * doctest::skip(true)) {