50 lines
714 B
C++
50 lines
714 B
C++
#include "CameraBase.h"
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#include <GL/gl.h>
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#include <GL/glu.h>
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namespace Engine {
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/*
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* Inherited Module functions
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*/
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int CameraBase::OnInit (int argc, char* argv[]) {
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LogDebug ("Camera Init");
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mEye[0] = 0.;
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mEye[1] = 1.;
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mEye[2] = 1.;
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mPointOfIntrest[0] = 0.;
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mPointOfIntrest[1] = 0.;
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mPointOfIntrest[2] = 0.;
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mUp[0] = 0.;
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mUp[1] = 1.;
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mUp[2] = 0.;
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mFOVY = 90.;
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return 0;
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}
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void CameraBase::OnDestroy () {
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LogDebug ("Camera Destroy");
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}
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/*
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* Module specific functions
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*/
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void CameraBase::Update () {
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glMatrixMode (GL_MODELVIEW);
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glLoadIdentity ();
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gluLookAt(mEye[0], mEye[1], mEye[2],
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mPointOfIntrest[0], mPointOfIntrest[1], mPointOfIntrest[2],
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mUp[0], mUp[1], mUp[2]);
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}
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}
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