fysxasteroids/asteroids/Controller.cc

27 lines
527 B
C++

#include "Controller.h"
namespace asteroids {
int Controller::OnInit (int argc, char *argv[]) {
Engine::ControllerBase::OnInit (argc, argv);
mBindings[SDLK_q] = "quit";
mBindings[SDLK_v] = "+forward";
mBindings[SDLK_h] = "+turnleft";
mBindings[SDLK_g] = "+turnright";
mBindings[SDLK_UP] = "+forward";
mBindings[SDLK_LEFT] = "+turnleft";
mBindings[SDLK_RIGHT] = "+turnright";
mBindings[SDLK_SPACE] = "attack";
mBindings[SDLK_F8] = "toggleconsole";
mBindings[SDLK_F9] = "set playerspeed 5.0";
return 0;
}
}