1578 lines
42 KiB
C++
1578 lines
42 KiB
C++
/*
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* demo3.cpp: Third Demo of the OGLFT library
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* Copyright (C) 2002 lignum Computing, Inc. <oglft@lignumcomputing.com>
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* $Id: demo3.cpp,v 1.6 2003/10/01 14:05:08 allen Exp $
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <iostream>
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#include <algorithm>
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using namespace std;
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#include <qapplication.h>
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#include <qimage.h>
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#include <config.h>
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#include <OGLFT.h>
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#include <vignette.h>
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#include <Demo3UnicodeExample.h>
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#include <Demo3UnicodeExample2.h>
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class Vignette0 : public Vignette {
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static const unsigned int FRAME_COUNT = 33;
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static const unsigned int FRAME_RATE = 16;
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const char* text_;
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OGLFT::Filled* face_;
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public:
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Vignette0 ( const char* text, const char* fontfile ) : text_( text )
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{
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face_ = new OGLFT::Filled( fontfile, 288, 75 );
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face_->setForegroundColor( 0., .5, .75 );
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face_->setHorizontalJustification( OGLFT::Face::CENTER );
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}
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~Vignette0 ( void )
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{
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// std::cout << "destructing Vignette 0" << std::endl;
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delete face_;
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}
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unsigned int frame_count ( void ) { return FRAME_COUNT; }
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unsigned int frame_rate ( void ) { return FRAME_RATE; }
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void init ( void )
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{
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std::cout << "Vignette 0" << std::endl;
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}
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void draw ( unsigned int frame_number )
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{
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glPushMatrix();
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glTranslatef( 0., 0.,
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- 1. - ( FRAME_COUNT - frame_number ) );
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face_->draw( 0., 0., text_ );
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glPopMatrix();
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}
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void finish ( void )
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{
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}
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};
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class Vignette1 : public Vignette {
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static const unsigned int FRAME_COUNT = 49;
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static const unsigned int FRAME_RATE = 16;
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const char* text_;
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OGLFT::Filled* face_;
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public:
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Vignette1 ( const char* text, const char* fontfile ) : text_( text )
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{
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face_ = new OGLFT::Filled( fontfile, 288, 75 );
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face_->setForegroundColor( 0., .5, .75 );
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face_->setHorizontalJustification( OGLFT::Face::CENTER );
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}
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~Vignette1 ( void )
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{
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// std::cout << "destructing Vignette 1" << std::endl;
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delete face_;
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}
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unsigned int frame_count ( void ) { return FRAME_COUNT; }
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unsigned int frame_rate ( void ) { return FRAME_RATE; }
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void init ( void )
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{
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std::cout << "Vignette 1" << std::endl;
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}
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void draw ( unsigned int frame_number )
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{
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glPushMatrix();
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glTranslatef( 0., 0.,
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- 1. - ( FRAME_COUNT - frame_number ) );
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glRotatef( frame_number * 15., 0., 0., 1. );
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face_->draw( 0., 0., text_ );
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glPopMatrix();
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}
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void finish ( void )
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{
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}
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};
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class Vignette2 : public Vignette {
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static const unsigned int FRAME_COUNT = 60;
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static const unsigned int FRAME_RATE = 12;
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const char* text_;
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OGLFT::Filled* face_;
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GLfloat x_;
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public:
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Vignette2 ( const char* text, const char* fontfile ) : text_( text )
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{
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face_ = new OGLFT::Filled( fontfile, 32, 75 );
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face_->setCompileMode( OGLFT::Face::IMMEDIATE );
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face_->setForegroundColor( 0., .5, .75 );
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face_->setHorizontalJustification( OGLFT::Face::RIGHT );
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face_->setCharacterRotationZ( 30. );
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x_ = -250.;
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}
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~Vignette2 ( void )
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{
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// std::cout << "destructing Vignette 2" << std::endl;
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delete face_;
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}
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unsigned int frame_count ( void ) { return FRAME_COUNT; }
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unsigned int frame_rate ( void ) { return FRAME_RATE; }
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void init ( void )
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{
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std::cout << "Vignette 2" << std::endl;
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}
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void draw ( unsigned int frame_number )
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{
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glPushMatrix();
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if ( frame_number <= 48 ) {
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x_ += 10.;
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face_->setCharacterRotationZ( face_->characterRotationZ() - 30. );
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}
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else
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x_ = 250.;
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glTranslatef( x_, 0., 0. );
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face_->draw( 0., 0., text_ );
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glPopMatrix();
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}
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void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
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{
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( left, right, bottom, top, -250., 250. );
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glMatrixMode( GL_MODELVIEW );
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}
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void finish ( void )
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{
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}
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};
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class Vignette3 : public Vignette {
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static const unsigned int FRAME_COUNT = 36;
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static const unsigned int FRAME_RATE = 16;
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const char* text_;
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OGLFT::Filled* face_;
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public:
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Vignette3 ( const char* text, const char* fontfile ) : text_( text )
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{
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face_ = new OGLFT::Filled( fontfile, 32, 75 );
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face_->setCompileMode( OGLFT::Face::IMMEDIATE );
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face_->setForegroundColor( 0., .5, .75 );
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face_->setHorizontalJustification( OGLFT::Face::CENTER );
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face_->setCharacterRotationY( 90. );
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}
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~Vignette3 ( void )
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{
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// std::cout << "destructing Vignette 3" << std::endl;
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delete face_;
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}
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unsigned int frame_count ( void ) { return FRAME_COUNT; }
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unsigned int frame_rate ( void ) { return FRAME_RATE; }
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void init ( void )
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{
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std::cout << "Vignette 3" << std::endl;
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}
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void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
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{
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( left, right, bottom, top, -250., 250. );
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glMatrixMode( GL_MODELVIEW );
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}
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void draw ( unsigned int frame_number )
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{
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glPushMatrix();
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glTranslatef( 0., 0.,
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- 1. - ( FRAME_COUNT - frame_number ) );
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face_->setCharacterRotationY( face_->characterRotationY() + 10. );
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face_->draw( 0., 0., text_ );
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glPopMatrix();
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}
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void finish ( void )
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{
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}
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};
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class Vignette4 : public Vignette {
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static const unsigned int FRAME_COUNT = 82;
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static const unsigned int FRAME_RATE = 10;
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const char* text_;
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#ifndef OGLFT_NO_SOLID
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OGLFT::Solid* face_;
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#else
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OGLFT::Filled* face_;
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#endif
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OGLFT::Translucent* annotation_;
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QImage* bg00b;
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QImage* bg01;
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QImage* bg10b;
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QImage* bg11;
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GLuint bg_textures_[6];
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public:
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Vignette4 ( const char* text, const char* fontfile ) : text_( text )
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{
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#ifndef OGLFT_NO_SOLID
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face_ = new OGLFT::Solid( fontfile, 120, 75 );
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face_->setDepth( 24. );
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#else
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face_ = new OGLFT::Filled( fontfile, 120, 75 );
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#endif
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face_->setCompileMode( OGLFT::Face::IMMEDIATE );
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face_->setForegroundColor( 1., 1., 0. );
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face_->setHorizontalJustification( OGLFT::Face::CENTER );
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face_->setVerticalJustification( OGLFT::Face::MIDDLE );
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face_->setCharacterRotationY( 0. );
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face_->setCharacterRotationZ( 0. );
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annotation_ = new OGLFT::Translucent( fontfile, 10, 75 );
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annotation_->setForegroundColor( 1., 1., 0., 0.5 );
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annotation_->setHorizontalJustification( OGLFT::Face::RIGHT );
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annotation_->setVerticalJustification( OGLFT::Face::BOTTOM );
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bg00b = new QImage( "background00b.png" );
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bg01 = new QImage( "background01.png" );
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bg10b = new QImage( "background10b.png" );
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bg11 = new QImage( "background11.png" );
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}
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~Vignette4 ( void )
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{
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// std::cout << "destructing Vignette 4" << std::endl;
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glDeleteTextures( 6, bg_textures_ );
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delete bg00b;
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delete bg01;
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delete bg10b;
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delete bg11;
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delete face_;
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}
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unsigned int frame_count ( void ) { return FRAME_COUNT; }
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unsigned int frame_rate ( void ) { return FRAME_RATE; }
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void init ( void )
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{
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std::cout << "Vignette 4" << std::endl;
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glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
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glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
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glGenTextures( 6, bg_textures_ );
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glBindTexture( GL_TEXTURE_2D, bg_textures_[1] );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, bg01->width(), bg01->height(),
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0, GL_BGRA, GL_UNSIGNED_BYTE, bg01->bits() );
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glBindTexture( GL_TEXTURE_2D, bg_textures_[3] );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, bg11->width(), bg11->height(),
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0, GL_BGRA, GL_UNSIGNED_BYTE, bg11->bits() );
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glBindTexture( GL_TEXTURE_2D, bg_textures_[4] );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, bg00b->width(), bg00b->height(),
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0, GL_BGRA, GL_UNSIGNED_BYTE, bg00b->bits() );
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glBindTexture( GL_TEXTURE_2D, bg_textures_[5] );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
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glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
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glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, bg10b->width(), bg10b->height(),
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0, GL_BGRA, GL_UNSIGNED_BYTE, bg10b->bits() );
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glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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glEnable( GL_LIGHT0 );
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}
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void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
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{
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( left, right, bottom, top, -250., 250. );
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glMatrixMode( GL_MODELVIEW );
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GLint viewport[4];
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GLdouble matrix[16];
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glGetIntegerv( GL_VIEWPORT, viewport );
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glGetDoublev( GL_PROJECTION_MATRIX, matrix );
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glGetDoublev( GL_MODELVIEW_MATRIX, matrix );
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}
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void draw ( unsigned int frame_number )
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{
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glPushMatrix();
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GLubyte alpha = 255;
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if ( frame_number < FRAME_COUNT )
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alpha = (GLubyte)( 255. * (GLfloat)frame_number/(FRAME_COUNT) );
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glEnable( GL_BLEND );
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glBegin( GL_QUADS );
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glColor4ub( 128, 164, 212, alpha );
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glVertex2f( -250., 0. );
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glVertex2f( 250., 0. );
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glColor4ub( 101, 142, 198, alpha );
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glVertex2f( 250., 250. );
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glVertex2f( -250., 250. );
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glEnd();
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glDisable( GL_BLEND );
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glEnable( GL_LIGHTING );
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glEnable( GL_DEPTH_TEST );
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glEnable( GL_COLOR_MATERIAL );
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GLfloat y;
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if ( frame_number <= 72 ) {
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face_->setCharacterRotationX( face_->characterRotationX() + 25. );
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face_->setCharacterRotationY( face_->characterRotationY() + 25. );
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#if 0
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face_->setCharacterRotationZ( face_->characterRotationZ() - 12.5 );
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#endif
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y = 3.5*frame_number - 55.;
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}
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else
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y = 3.5*72 - 55.;
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face_->draw( 0., y, text_ );
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if ( frame_number < FRAME_COUNT ) {
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// Fade in the background
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GLdouble f = (GLfloat)frame_number/(FRAME_COUNT);
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glColor4f( f, f, f, 1. );
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}
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else
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glColor4f( 1., 1., 1., 1. );
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glDisable( GL_LIGHTING );
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glDisable( GL_DEPTH_TEST );
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glDisable( GL_COLOR_MATERIAL );
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glEnable( GL_TEXTURE_2D );
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glEnable( GL_BLEND );
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glBindTexture( GL_TEXTURE_2D, bg_textures_[1] );
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glBegin( GL_QUADS );
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glTexCoord2f( 0., 1. ); glVertex2f( -250., -250. );
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glTexCoord2f( 1., 1. ); glVertex2f( 0., -250. );
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glTexCoord2f( 1., 0. ); glVertex2f( 0., 0. );
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glTexCoord2f( 0., 0. ); glVertex2f( -250., 0. );
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glEnd();
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glBindTexture( GL_TEXTURE_2D, bg_textures_[3] );
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glBegin( GL_QUADS );
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glTexCoord2f( 0., 1. ); glVertex2f( 0., -250. );
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glTexCoord2f( 1., 1. ); glVertex2f( 250., -250. );
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glTexCoord2f( 1., 0. ); glVertex2f( 250., 0. );
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glTexCoord2f( 0., 0. ); glVertex2f( 0., 0. );
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glEnd();
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glBindTexture( GL_TEXTURE_2D, bg_textures_[4] );
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glBegin( GL_QUADS );
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glTexCoord2f( 0., 1. ); glVertex2f( -250., 0. );
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glTexCoord2f( 1., 1. ); glVertex2f( 0., 0. );
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glTexCoord2f( 1., 0. ); glVertex2f( 0., 250. );
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glTexCoord2f( 0., 0. ); glVertex2f( -250., 250. );
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glEnd();
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glBindTexture( GL_TEXTURE_2D, bg_textures_[5] );
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glBegin( GL_QUADS );
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glTexCoord2f( 0., 1. ); glVertex2f( 0., 0. );
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glTexCoord2f( 1., 1. ); glVertex2f( 250., 0. );
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glTexCoord2f( 1., 0. ); glVertex2f( 250., 250. );
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glTexCoord2f( 0., 0. ); glVertex2f( 0., 250. );
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glEnd();
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glDisable( GL_TEXTURE_2D );
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glDisable( GL_BLEND );
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glEnable( GL_BLEND );
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annotation_->draw( 250., -250., "Hoodoos @ Bryce Canyon National Park, Utah, USA" );
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glDisable( GL_BLEND );
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glPopMatrix();
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}
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void finish ( void )
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{
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}
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};
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class Vignette5 : public Vignette {
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static const unsigned int FRAME_COUNT = 124;
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static const unsigned int FRAME_RATE = 8;
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const char* text_;
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OGLFT::Monochrome* monochrome_;
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OGLFT::Grayscale* grayscale_;
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OGLFT::Translucent* translucent_;
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OGLFT::Outline* outline_;
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OGLFT::Filled* filled_;
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#ifndef OGLFT_NO_SOLID
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OGLFT::Solid* solid_;
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#else
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OGLFT::Monochrome* solid_;
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#endif
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OGLFT::MonochromeTexture* monochrome_texture_;
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OGLFT::GrayscaleTexture* grayscale_texture_;
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OGLFT::TranslucentTexture* translucent_texture_;
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public:
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Vignette5 ( const char* text, const char* fontfile ) : text_( text )
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{
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int point_size = 20;
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monochrome_ = new OGLFT::Monochrome( fontfile, point_size, 75 );
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monochrome_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
monochrome_->setForegroundColor( 1., 0., 0., 1. );
|
|
|
|
grayscale_ = new OGLFT::Grayscale( fontfile, point_size, 75 );
|
|
grayscale_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
grayscale_->setForegroundColor( 0., 0., .5, 1. );
|
|
grayscale_->setBackgroundColor( 0., 1., 1., 1. );
|
|
|
|
translucent_ = new OGLFT::Translucent( fontfile, point_size, 75 );
|
|
translucent_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
translucent_->setForegroundColor( 0., .5, 0., 1. );
|
|
|
|
outline_ = new OGLFT::Outline( fontfile, point_size, 75 );
|
|
outline_->setForegroundColor( 1., 1., 0., 1. );
|
|
outline_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
|
|
filled_ = new OGLFT::Filled( fontfile, point_size, 75 );
|
|
filled_->setForegroundColor( .5, 0., 1., 1. );
|
|
filled_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
#ifndef OGLFT_NO_SOLID
|
|
solid_ = new OGLFT::Solid( fontfile, point_size, 75 );
|
|
solid_->setDepth( 10. );
|
|
solid_->setCharacterRotationX( 25. );
|
|
solid_->setCharacterRotationY( 25. );
|
|
solid_->setTessellationSteps( 3 );
|
|
#else
|
|
solid_ = new OGLFT::Monochrome( fontfile, point_size, 75 );
|
|
#endif
|
|
solid_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
solid_->setForegroundColor( 1., .5, 0., 1. );
|
|
|
|
monochrome_texture_ = new OGLFT::MonochromeTexture( fontfile, point_size, 75 );
|
|
monochrome_texture_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
monochrome_texture_->setForegroundColor( 0., .5, .75, 1. );
|
|
|
|
grayscale_texture_ = new OGLFT::GrayscaleTexture( fontfile, point_size, 75 );
|
|
grayscale_texture_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
grayscale_texture_->setForegroundColor( 0.9, .65, .9, 1. );
|
|
grayscale_texture_->setBackgroundColor( 0.5, .5, .75, 0.3 );
|
|
|
|
translucent_texture_ = new OGLFT::TranslucentTexture( fontfile, point_size, 75 );
|
|
translucent_texture_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
translucent_texture_->setForegroundColor( 0.75, 1., .75, 1. );
|
|
}
|
|
|
|
~Vignette5 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 5" << std::endl;
|
|
delete monochrome_;
|
|
delete grayscale_;
|
|
delete translucent_;
|
|
delete outline_;
|
|
delete filled_;
|
|
delete solid_;
|
|
delete monochrome_texture_;
|
|
delete grayscale_texture_;
|
|
delete translucent_texture_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 5" << std::endl;
|
|
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
#if defined( GL_RASTER_POSITION_UNCLIPPED_IBM )
|
|
glEnable( GL_RASTER_POSITION_UNCLIPPED_IBM );
|
|
#endif
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
glEnable( GL_LIGHT0 );
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
void draw ( unsigned int frame_number )
|
|
{
|
|
GLdouble y;
|
|
|
|
glPushMatrix();
|
|
if ( frame_number <= 12 )
|
|
y = -240. + 490. * ( 12 - frame_number ) / 12;
|
|
else
|
|
y = -240.;
|
|
monochrome_->draw( 0., y, "Draw text as monochrome bitmaps" );
|
|
|
|
if ( frame_number >= 12 ) {
|
|
if ( frame_number <= 24 )
|
|
y = -190. + 440. * ( 24 - frame_number ) / 12;
|
|
else
|
|
y = -190.;
|
|
grayscale_->draw( 0., y, "Draw text as antialiased, grayscale pixmaps" );
|
|
}
|
|
|
|
if ( frame_number >= 24 ) {
|
|
if ( frame_number <= 36 )
|
|
y = -140. + 390. * ( 36 - frame_number ) / 12;
|
|
else
|
|
y = -140.;
|
|
glEnable( GL_BLEND );
|
|
translucent_->draw( 0., y, "Draw text as antialiased, blended pixmaps" );
|
|
glDisable( GL_BLEND );
|
|
}
|
|
|
|
if ( frame_number >= 36 ) {
|
|
if ( frame_number <= 48 )
|
|
y = -90. + 340. * ( 48 - frame_number ) / 12;
|
|
else
|
|
y = -90.;
|
|
outline_->draw( 0., y, "Draw text as line segments" );
|
|
}
|
|
|
|
if ( frame_number >= 48 ) {
|
|
if ( frame_number <= 60 )
|
|
y = -40. + 290. * ( 60 - frame_number ) / 12;
|
|
else
|
|
y = -40.;
|
|
filled_->draw( 0., y, "Draw text as filled polygons" );
|
|
}
|
|
|
|
if ( frame_number >= 60 ) {
|
|
if ( frame_number <= 72 )
|
|
y = 10. + 240. * ( 72 - frame_number ) / 12;
|
|
else
|
|
y = 10.;
|
|
#ifndef OGLFT_NO_SOLID
|
|
glEnable( GL_LIGHTING );
|
|
glEnable( GL_DEPTH_TEST );
|
|
glEnable( GL_COLOR_MATERIAL );
|
|
solid_->draw( 0., y, "Draw text as solid with GLE" );
|
|
glDisable( GL_COLOR_MATERIAL );
|
|
glDisable( GL_DEPTH_TEST );
|
|
glDisable( GL_LIGHTING );
|
|
#else
|
|
solid_->draw( 0., y, "<Solid not available in library>" );
|
|
#endif
|
|
}
|
|
|
|
glEnable( GL_TEXTURE_2D );
|
|
glEnable( GL_BLEND );
|
|
|
|
if ( frame_number >= 72 ) {
|
|
if ( frame_number <= 84 )
|
|
y = 60. + 190. * ( 84 - frame_number ) / 12;
|
|
else
|
|
y = 60.;
|
|
monochrome_texture_->draw( 0., y, "Draw text as monochrome texture maps" );
|
|
}
|
|
|
|
if ( frame_number >= 84 ) {
|
|
if ( frame_number <= 96 )
|
|
y = 110. + 140. * ( 96 - frame_number ) / 12;
|
|
else
|
|
y = 110.;
|
|
grayscale_texture_->draw( 0., y, "Draw text as antialiased, grayscale texture maps" );
|
|
}
|
|
|
|
if ( frame_number >= 96 ) {
|
|
if ( frame_number <= 108 )
|
|
y = 160. + 90. * ( 108 - frame_number ) / 12;
|
|
else
|
|
y = 160.;
|
|
translucent_texture_->draw( 0., y, "Draw text as antialiased, blended texture maps" );
|
|
}
|
|
|
|
glDisable( GL_BLEND );
|
|
glDisable( GL_TEXTURE_2D );
|
|
|
|
glPopMatrix();
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
}
|
|
};
|
|
|
|
class Vignette6 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 48;
|
|
static const unsigned int FRAME_RATE = 12;
|
|
|
|
const char* text_;
|
|
OGLFT::Filled* face_;
|
|
|
|
class MyColorTess : public OGLFT::ColorTess {
|
|
public:
|
|
QColor hsv_;
|
|
GLfloat colors_[4];
|
|
int phase_;
|
|
MyColorTess ()
|
|
{
|
|
hsv_.setHsv( 0, 255, 255 );
|
|
colors_[OGLFT::R] = hsv_.red() / 255.;
|
|
colors_[OGLFT::G] = hsv_.green() / 255.;
|
|
colors_[OGLFT::B] = hsv_.blue() / 255.;
|
|
colors_[OGLFT::A] = 1.;
|
|
phase_ = 0;
|
|
}
|
|
void setPhase ( int phase ) { phase_ = phase; }
|
|
int phase ( void ) const { return phase_; }
|
|
};
|
|
|
|
class MyColorTessVertical : public MyColorTess
|
|
{
|
|
public:
|
|
GLfloat* color ( GLdouble* p )
|
|
{
|
|
int hue = (int)( 360. * p[OGLFT::Y] / 36. + phase_ ) % 360;
|
|
if ( hue < 0 ) hue += 360;
|
|
hsv_.setHsv( hue, 255, 255 );
|
|
colors_[OGLFT::R] = hsv_.red() / 255.;
|
|
colors_[OGLFT::G] = hsv_.green() / 255.;
|
|
colors_[OGLFT::B] = hsv_.blue() / 255.;
|
|
return colors_;
|
|
}
|
|
};
|
|
|
|
class MyColorTessHorizontal : public MyColorTess
|
|
{
|
|
public:
|
|
GLfloat* color ( GLdouble* p )
|
|
{
|
|
int hue = (int)( 360. * p[OGLFT::X] / 36. + phase_ ) % 360;
|
|
if ( hue < 0 ) hue += 360;
|
|
hsv_.setHsv( hue, 255, 255 );
|
|
colors_[OGLFT::R] = hsv_.red() / 255.;
|
|
colors_[OGLFT::G] = hsv_.green() / 255.;
|
|
colors_[OGLFT::B] = hsv_.blue() / 255.;
|
|
return colors_;
|
|
}
|
|
};
|
|
|
|
MyColorTessVertical color_tess_v_;
|
|
MyColorTessHorizontal color_tess_h_;
|
|
|
|
public:
|
|
Vignette6 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
face_ = new OGLFT::Filled( fontfile, 72, 75 );
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
face_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
face_->setVerticalJustification( OGLFT::Face::MIDDLE );
|
|
face_->setTessellationSteps( 3 );
|
|
face_->setCompileMode( OGLFT::Face::IMMEDIATE );
|
|
}
|
|
|
|
~Vignette6 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 6" << std::endl;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 6" << std::endl;
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
void draw ( unsigned int /*frame_number*/ )
|
|
{
|
|
glPushMatrix();
|
|
face_->setColorTess( &color_tess_h_ );
|
|
face_->draw( 0., 72., "Apply a per" );
|
|
face_->draw( 0., 0., "vertex color" );
|
|
face_->draw( 0., -72., "function" );
|
|
glPopMatrix();
|
|
|
|
color_tess_h_.setPhase( color_tess_h_.phase() + 15 );
|
|
color_tess_v_.setPhase( color_tess_v_.phase() + 15 );
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
}
|
|
};
|
|
|
|
class Vignette7 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 48;
|
|
static const unsigned int FRAME_RATE = 12;
|
|
|
|
const char* text_;
|
|
OGLFT::Filled* face_;
|
|
QImage* image_;
|
|
GLuint texture_;
|
|
|
|
class MyTextureTess : public OGLFT::TextureTess {
|
|
int phase_;
|
|
GLfloat texCoords_[2];
|
|
public:
|
|
MyTextureTess ()
|
|
{
|
|
texCoords_[0] = texCoords_[1] = 0.;
|
|
phase_ = 0;
|
|
}
|
|
GLfloat* texCoord ( GLdouble* p ) {
|
|
texCoords_[0] = ( p[OGLFT::X] + phase_ ) / 18.;
|
|
texCoords_[1] = ( p[OGLFT::Y] + phase_ ) / 18.;
|
|
return texCoords_;
|
|
}
|
|
void setPhase ( int phase ) { phase_ = phase; }
|
|
int phase ( void ) const { return phase_; }
|
|
};
|
|
|
|
MyTextureTess texture_tess_;
|
|
|
|
public:
|
|
Vignette7 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
face_ = new OGLFT::Filled( fontfile, 72, 75 );
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
face_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
face_->setVerticalJustification( OGLFT::Face::MIDDLE );
|
|
face_->setTessellationSteps( 3 );
|
|
face_->setCompileMode( OGLFT::Face::IMMEDIATE );
|
|
face_->setTextureTess( &texture_tess_ );
|
|
|
|
image_ = new QImage( "texture.png" );
|
|
}
|
|
|
|
~Vignette7 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 7" << std::endl;
|
|
glDeleteTextures( 1, &texture_ );
|
|
delete image_;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 7" << std::endl;
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
|
|
glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE );
|
|
|
|
glGenTextures( 1, &texture_ );
|
|
|
|
glBindTexture( GL_TEXTURE_2D, texture_ );
|
|
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
|
|
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
|
|
|
|
glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, image_->width(), image_->height(),
|
|
0, GL_BGRA, GL_UNSIGNED_BYTE, image_->bits() );
|
|
|
|
glEnable( GL_TEXTURE_2D );
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
void draw ( unsigned int frame_number )
|
|
{
|
|
glPushMatrix();
|
|
face_->draw( 0., 144., "Apply a" );
|
|
face_->draw( 0., 72., "per vertex" );
|
|
face_->draw( 0., 0., "texture" );
|
|
face_->draw( 0., -72., "function" );
|
|
texture_tess_.setPhase( frame_number );
|
|
glPopMatrix();
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
glDisable( GL_TEXTURE_2D );
|
|
}
|
|
};
|
|
|
|
class Vignette8 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 48;
|
|
static const unsigned int FRAME_RATE = 3;
|
|
|
|
char* text_;
|
|
unsigned int text_length_;
|
|
OGLFT::Monochrome* face_;
|
|
|
|
static const int N_SIZES = 8;
|
|
static const int sizes_[N_SIZES];
|
|
public:
|
|
Vignette8 ( const char* text, const char* fontfile )
|
|
{
|
|
face_ = new OGLFT::Monochrome( fontfile, 36, 75 );
|
|
face_->setForegroundColor( 1., 0., 0. );
|
|
text_ = strdup( text );
|
|
text_length_ = strlen( text_ );
|
|
}
|
|
|
|
~Vignette8 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 8" << std::endl;
|
|
delete face_;
|
|
free( text_ );
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return text_length_ + 3; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 8" << std::endl;
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
#if defined( GL_RASTER_POSITION_UNCLIPPED_IBM )
|
|
glEnable( GL_RASTER_POSITION_UNCLIPPED_IBM );
|
|
#endif
|
|
glPushAttrib( GL_POLYGON_BIT );
|
|
}
|
|
|
|
void draw ( unsigned int frame_number )
|
|
{
|
|
char save_char;
|
|
if ( frame_number < text_length_ ) {
|
|
save_char = text_[frame_number];
|
|
text_[frame_number] = '\0';
|
|
}
|
|
|
|
glPushMatrix();
|
|
|
|
glTranslatef( -225., 250., 0. );
|
|
|
|
for ( int i = 0; i < N_SIZES; i++ ) {
|
|
glTranslatef( 0., -2. * sizes_[i], 0. );
|
|
|
|
face_->setPointSize( sizes_[i] );
|
|
|
|
OGLFT::BBox size = face_->measure( text_ );
|
|
|
|
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
|
|
glColor3f( 1., 1., 1. );
|
|
glRectf( size.x_min_, size.y_min_, size.x_max_, size.y_max_ );
|
|
|
|
face_->draw( 0., 0., text_ );
|
|
|
|
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
|
|
glColor3f( 0., 0., 1. );
|
|
glRectf( size.x_min_, 0., size.x_max_, size.y_max_ );
|
|
}
|
|
|
|
if ( frame_number < text_length_ )
|
|
text_[frame_number] = save_char;
|
|
|
|
glPopMatrix();
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
glPopAttrib();
|
|
}
|
|
};
|
|
|
|
const int Vignette8::sizes_[8] = { 64, 48, 32, 24, 18, 12, 10, 6 };
|
|
|
|
class Vignette9 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 32;
|
|
static const unsigned int FRAME_RATE = 8;
|
|
|
|
const char* text_;
|
|
OGLFT::Filled* face_;
|
|
|
|
public:
|
|
Vignette9 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
face_ = new OGLFT::Filled( fontfile, 288, 75 );
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
face_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
face_->setCharacterRotationX( 12. );
|
|
}
|
|
|
|
~Vignette9 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 9" << std::endl;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 9" << std::endl;
|
|
}
|
|
|
|
void draw ( unsigned int /*frame_number*/ )
|
|
{
|
|
glPushMatrix();
|
|
glTranslatef( 0., 0., -8. );
|
|
face_->draw( 0., 0., text_ );
|
|
face_->setCharacterRotationX( face_->characterRotationX() - 0.5 );
|
|
glPopMatrix();
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
}
|
|
};
|
|
|
|
class Vignette10 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 108;
|
|
static const unsigned int FRAME_RATE = 8;
|
|
|
|
const char* text_;
|
|
unsigned int text_length_;
|
|
OGLFT::Filled* face_;
|
|
|
|
GLuint glyph_dl_;
|
|
OGLFT::DisplayLists dlists;
|
|
GLfloat x_;
|
|
|
|
public:
|
|
Vignette10 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
face_ = new OGLFT::Filled( fontfile, 24, 75 );
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
face_->setHorizontalJustification( OGLFT::Face::LEFT );
|
|
|
|
text_length_ = strlen( text_ );
|
|
|
|
x_ = 250.;
|
|
}
|
|
|
|
~Vignette10 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 10" << std::endl;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 10" << std::endl;
|
|
|
|
glyph_dl_ = glGenLists( 2 * text_length_ );
|
|
|
|
dlists.push_back( 0 );
|
|
|
|
QColor hsv;
|
|
|
|
for ( unsigned int i = 0; i < text_length_; i++ ) {
|
|
float dy = 50. * ( + sin( M_PI + (i+1) * 4 * M_PI / text_length_ )
|
|
- sin( M_PI + i * 4 * M_PI / text_length_ ) );
|
|
|
|
hsv.setHsv( (int)(360. * i / text_length_), 255, 255 );
|
|
|
|
glNewList( glyph_dl_ + i, GL_COMPILE );
|
|
glTranslatef( 0., dy, 0. );
|
|
glColor3ub( hsv.red(), hsv.green(), hsv.blue() );
|
|
glEndList();
|
|
|
|
dlists.push_back( glyph_dl_ + i );
|
|
}
|
|
|
|
for ( unsigned int i = 0; i < text_length_; i++ ) {
|
|
float y = 50. * sin( M_PI - i * 4 * M_PI / text_length_ );
|
|
|
|
hsv.setHsv( (int)(360. * (text_length_ - i) / text_length_), 255, 255 );
|
|
|
|
glNewList( glyph_dl_ + text_length_ + i, GL_COMPILE );
|
|
glTranslatef( 0., y, 0. );
|
|
glColor3ub( hsv.red(), hsv.green(), hsv.blue() );
|
|
glEndList();
|
|
|
|
dlists.push_back( glyph_dl_ + text_length_ + i );
|
|
}
|
|
|
|
dlists[0] = dlists[text_length_];
|
|
|
|
face_->setCharacterDisplayLists( dlists );
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
}
|
|
|
|
void draw ( unsigned int /*frame_number*/ )
|
|
{
|
|
OGLFT::DLI first = face_->characterDisplayLists().begin() + 1;
|
|
OGLFT::DLI next = first + text_length_ - 1;
|
|
OGLFT::DLI last = first + text_length_;
|
|
|
|
rotate( first, next, last );
|
|
|
|
first = face_->characterDisplayLists().begin() + text_length_ + 1;
|
|
next = first + 1;
|
|
last = first + text_length_;
|
|
|
|
rotate( first, next, last );
|
|
|
|
face_->characterDisplayLists()[0] =
|
|
face_->characterDisplayLists()[text_length_+1];
|
|
|
|
face_->draw( x_, 0., text_ );
|
|
|
|
x_ -= 10.;
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
glDeleteLists( glyph_dl_, 2 * text_length_ );
|
|
}
|
|
};
|
|
|
|
class Vignette11 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 10;
|
|
static const unsigned int FRAME_RATE = 1;
|
|
|
|
const QString text_;
|
|
QString equation_;
|
|
OGLFT::Translucent* face_;
|
|
|
|
public:
|
|
Vignette11 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
// First, open a face in the usual way.
|
|
face_ = new OGLFT::Translucent( fontfile, 18, 75 );
|
|
|
|
// Now, create a second face, in this case, using a built-in font.
|
|
FT_Library library = OGLFT::Library::instance();
|
|
FT_Face ft_face;
|
|
int a = FT_New_Memory_Face( library, Demo3UnicodeExample_ttf,
|
|
Demo3UnicodeExample_ttf_size, 0, &ft_face );
|
|
cout << "The return value from new mem face is " << a << endl;
|
|
cout << "Ft face is " << ft_face << endl;
|
|
face_->addAuxiliaryFace( ft_face );
|
|
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
|
|
// Manually create the equation in UNICODE points
|
|
equation_ = QChar( 0x2207 );//Nabla
|
|
equation_ += QChar( 0x2219 );//Dot
|
|
equation_ += QChar( 0x03a9 );//Omega
|
|
equation_ += QChar( 0x03c8 );//psi
|
|
equation_ += QChar( ' ' );
|
|
equation_ += QChar( '+' );
|
|
equation_ += QChar( ' ' );
|
|
equation_ += QChar( 0x03c3 );//sigma
|
|
equation_ += QChar( 0x03c8 );//psi
|
|
equation_ += QChar( ' ' );
|
|
equation_ += QChar( '=' );
|
|
equation_ += QChar( ' ' );
|
|
equation_ += QChar( 0x222b );//integral
|
|
equation_ += QChar( 'd' );
|
|
equation_ += QChar( 0x03a9 );//Omega
|
|
equation_ += QChar( '\'' );
|
|
equation_ += QChar( 0x03c3 );//sigma
|
|
equation_ += QChar( '(' );
|
|
equation_ += QChar( 0x03a9 );//Omega
|
|
equation_ += QChar( '\'' );
|
|
equation_ += QChar( 0x2192 );//right arrow
|
|
equation_ += QChar( 0x03a9 );//Omega
|
|
equation_ += QChar( ')' );
|
|
equation_ += QChar( 0x03c8 );//psi
|
|
equation_ += QChar( '(' );
|
|
equation_ += QChar( 0x03a9 );//Omega
|
|
equation_ += QChar( '\'' );
|
|
equation_ += QChar( ')' );
|
|
}
|
|
|
|
~Vignette11 ( void )
|
|
{
|
|
// std::cout << "destructing Vignette 11" << std::endl;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 11" << std::endl;
|
|
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
#if defined( GL_RASTER_POSITION_UNCLIPPED_IBM )
|
|
glEnable( GL_RASTER_POSITION_UNCLIPPED_IBM );
|
|
#endif
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
glEnable( GL_BLEND );
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
glTranslated( left, 0, 0 );
|
|
}
|
|
|
|
void draw ( unsigned int frame_number )
|
|
{
|
|
face_->setHorizontalJustification( OGLFT::Face::LEFT );
|
|
face_->draw( 2., 128., "This frame demonstrates two...no three...features:" );
|
|
face_->draw( 2., 96., "1. Drawing a UNICODE string (using Qt's QString)." );
|
|
face_->draw( 2., 64., "2. Combining two fonts to cover more UNICODE points." );
|
|
face_->draw( 2., 32., "3. Embedding a font in the program." );
|
|
face_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
face_->draw( 250., 0., equation_ );
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
glDisable( GL_BLEND );
|
|
}
|
|
};
|
|
|
|
class Vignette12 : public Vignette {
|
|
|
|
static const unsigned int FRAME_COUNT = 10;
|
|
static const unsigned int FRAME_RATE = 1;
|
|
|
|
const QString text_;
|
|
QString equation_;
|
|
#if 1
|
|
OGLFT::Monochrome* face_;
|
|
#else
|
|
OGLFT::Filled* face_;
|
|
#endif
|
|
public:
|
|
Vignette12 ( const char* text, const char* fontfile ) : text_( text )
|
|
{
|
|
// First, open a face in the usual way.
|
|
#if 1
|
|
face_ = new OGLFT::Monochrome( fontfile, 18, 75 );
|
|
#else
|
|
face_ = new OGLFT::Filled( fontfile, 18, 75 );
|
|
#endif
|
|
face_->setForegroundColor( 0., .5, .75 );
|
|
|
|
// Now, create a second face, in this case, using a built-in font.
|
|
FT_Library library = OGLFT::Library::instance();
|
|
FT_Face ft_face;
|
|
FT_New_Memory_Face( library, lCSymbols_ttf,
|
|
lCSymbols_ttf_size, 0, &ft_face );
|
|
|
|
face_->addAuxiliaryFace( ft_face );
|
|
}
|
|
|
|
~Vignette12 ( void )
|
|
{
|
|
// cout << "destructing Vignette 12" << endl;
|
|
delete face_;
|
|
}
|
|
|
|
unsigned int frame_count ( void ) { return FRAME_COUNT; }
|
|
|
|
unsigned int frame_rate ( void ) { return FRAME_RATE; }
|
|
|
|
void init ( void )
|
|
{
|
|
std::cout << "Vignette 12" << std::endl;
|
|
|
|
glPixelStorei( GL_UNPACK_ALIGNMENT, 1 );
|
|
glEnable( GL_RASTER_POSITION_UNCLIPPED_IBM );
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
glEnable( GL_BLEND );
|
|
}
|
|
|
|
void view ( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
glOrtho( left, right, bottom, top, -250., 250. );
|
|
glMatrixMode( GL_MODELVIEW );
|
|
glTranslated( left, 0, 0 );
|
|
}
|
|
|
|
void draw ( unsigned int frame_number )
|
|
{
|
|
face_->setVerticalJustification( OGLFT::Face::TOP );
|
|
face_->setHorizontalJustification( OGLFT::Face::CENTER );
|
|
face_->draw( 250., 250., "Example of numeric formatting" );
|
|
|
|
face_->setVerticalJustification( OGLFT::Face::BASELINE );
|
|
face_->setHorizontalJustification( OGLFT::Face::ORIGIN );
|
|
|
|
face_->draw( 0., 128., "%.6f", 100.123456789 );
|
|
face_->draw( 0., 96., "%12.6e", 100.123456789 );
|
|
face_->draw( 0., 64., "%12.6g", 100.123456789 );
|
|
for ( int i = 1; i <= 8; ++i ) {
|
|
for ( int j = 1; j <= i; j++ ) {
|
|
double a = i + (double)j / ( 1 << i );
|
|
|
|
OGLFT::BBox bbox = face_->measure( "%p\"", a );
|
|
|
|
glPushMatrix();
|
|
glTranslated( j*42, -i * 18, 0 );
|
|
|
|
glColor3f( .5, .5, 0. );
|
|
glRectd( bbox.x_min_, bbox.y_min_, bbox.x_max_, bbox.y_max_ );
|
|
|
|
face_->draw( 0, 0, "%p\"", a );
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
for ( int r = 0; r < 360; r += 45 ) {
|
|
double sinr = sin( (double)r/180 * M_PI );
|
|
double cosr = cos( (double)r/180 * M_PI );
|
|
face_->setStringRotation( r );
|
|
OGLFT::BBox bbox = face_->measure( "%p\"", 1.015625 );
|
|
|
|
glPushMatrix();
|
|
glTranslated( 250.+cosr*24, 96.+sinr*24, 0 );
|
|
|
|
glColor3f( .5, .5, 0. );
|
|
glRectd( bbox.x_min_, bbox.y_min_, bbox.x_max_, bbox.y_max_ );
|
|
|
|
face_->draw( 0, 0, "%p\"", 1.015625 );
|
|
glPopMatrix();
|
|
}
|
|
|
|
face_->setStringRotation( 0 );
|
|
}
|
|
|
|
void finish ( void )
|
|
{
|
|
glDisable( GL_BLEND );
|
|
}
|
|
};
|
|
|
|
CharacterView::CharacterView ( bool flank_speed, const char* fontfile,
|
|
QWidget* parent, const char* name )
|
|
: QGLWidget( parent, name ), flank_speed_( flank_speed )
|
|
{
|
|
vignettes.enqueue( new Vignette0( "Welcome to OGLFT!", fontfile ) );
|
|
vignettes.enqueue( new Vignette1( "The OpenGL/FreeType library", fontfile ) );
|
|
vignettes.enqueue( new Vignette2( "Featuring a mind numbing", fontfile ) );
|
|
vignettes.enqueue( new Vignette3( "collection of rendering options", fontfile ) );
|
|
vignettes.enqueue( new Vignette9( "and other text effects.", fontfile ) );
|
|
vignettes.enqueue( new Vignette5( "Sampler", fontfile ) );
|
|
vignettes.enqueue( new Vignette8( "Measuring the text.", fontfile ) );
|
|
vignettes.enqueue( new Vignette6( "Per vertex color", fontfile ) );
|
|
vignettes.enqueue( new Vignette7( "Per vertex texture coord", fontfile ) );
|
|
vignettes.enqueue( new Vignette10( "Each glyph can have its own display list", fontfile ) );
|
|
vignettes.enqueue( new Vignette11( "QString Example", fontfile ) );
|
|
vignettes.enqueue( new Vignette12( "Formatting Numbers", fontfile ) );
|
|
vignettes.enqueue( new Vignette4( "OGLFT", fontfile ) );
|
|
|
|
frame_counter_ = 0;
|
|
counter_snapshot_ = 0;
|
|
animation_frame_counter_ = 0;
|
|
|
|
animation_frame_count_ = vignettes.current()->frame_count();
|
|
animation_frame_rate_ = 1000 / vignettes.current()->frame_rate();
|
|
|
|
connect( &redraw_timer_, SIGNAL(timeout()), SLOT(redraw()) );
|
|
connect( &performance_timer_, SIGNAL(timeout()), SLOT(measure_performance()) );
|
|
|
|
if ( flank_speed_ )
|
|
redraw_timer_.start( 0 );
|
|
else
|
|
redraw_timer_.start( animation_frame_rate_ );
|
|
|
|
performance_timer_.start( PERFORMANCE_SAMPLE_RATE_HZ * 1000 );
|
|
}
|
|
|
|
void CharacterView::redraw ( void )
|
|
{
|
|
updateGL();
|
|
|
|
frame_counter_++;
|
|
animation_frame_counter_++;
|
|
|
|
if ( animation_frame_counter_ == animation_frame_count_ ) {
|
|
redraw_timer_.stop();
|
|
vignettes.current()->finish();
|
|
delete vignettes.dequeue();
|
|
|
|
if ( !vignettes.isEmpty() ) {
|
|
counter_snapshot_ = frame_counter_;
|
|
animation_frame_counter_ = 0;
|
|
|
|
vignettes.current()->init();
|
|
resetView();
|
|
animation_frame_count_ = vignettes.current()->frame_count();
|
|
animation_frame_rate_ = 1000 / vignettes.current()->frame_rate();
|
|
|
|
if ( flank_speed_ )
|
|
redraw_timer_.start( 0 );
|
|
else
|
|
redraw_timer_.start( animation_frame_rate_ );
|
|
}
|
|
else {
|
|
// Evidently, events may be processed during exiting, so...
|
|
redraw_timer_.stop();
|
|
performance_timer_.stop();
|
|
qApp->exit( 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CharacterView::measure_performance ( void )
|
|
{
|
|
int delta_count = frame_counter_ - counter_snapshot_;
|
|
|
|
std::cout << delta_count << " FPS" << std::endl;
|
|
|
|
counter_snapshot_ = frame_counter_;
|
|
}
|
|
|
|
void CharacterView::initializeGL ( void )
|
|
{
|
|
std::cout << glGetString( GL_VENDOR ) << " " << glGetString( GL_RENDERER ) << " "
|
|
<< glGetString( GL_VERSION ) << std::endl;
|
|
|
|
glClearColor( 0., 0., 0., 1. );
|
|
|
|
// Let the first vignette do any initialization it wants (though this
|
|
// should probably be called by the animation controller).
|
|
|
|
vignettes.current()->init();
|
|
}
|
|
|
|
void CharacterView::resizeGL ( int w, int h )
|
|
{
|
|
window_width_ = w;
|
|
window_height_ = h;
|
|
|
|
glViewport( 0, 0, window_width_, window_height_ );
|
|
|
|
view_width_ = window_width_;
|
|
view_height_ = window_height_;
|
|
|
|
view_left_ = -view_width_ / 2.;
|
|
view_right_ = view_width_ / 2.;
|
|
view_bottom_ = -view_height_ / 2.;
|
|
view_top_ = view_height_ / 2.;
|
|
|
|
resetView();
|
|
}
|
|
|
|
void CharacterView::paintGL ( void )
|
|
{
|
|
|
|
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
|
|
|
|
vignettes.current()->draw( animation_frame_counter_ % animation_frame_count_ );
|
|
}
|
|
|
|
void CharacterView::keyPressEvent ( QKeyEvent* e )
|
|
{
|
|
switch ( e->key() ) {
|
|
case Key_Q:
|
|
case Key_Escape:
|
|
qApp->exit( 0 );
|
|
}
|
|
}
|
|
|
|
void CharacterView::resetView ( void )
|
|
{
|
|
glMatrixMode( GL_PROJECTION );
|
|
glLoadIdentity();
|
|
|
|
glFrustum( view_left_, view_right_, view_bottom_, view_top_,
|
|
1., 100. );
|
|
|
|
glMatrixMode( GL_MODELVIEW );
|
|
glLoadIdentity();
|
|
|
|
vignettes.current()->view( view_left_, view_right_, view_bottom_, view_top_ );
|
|
}
|
|
|
|
int main ( int argc, char* argv[] )
|
|
{
|
|
|
|
QApplication app( argc, argv );
|
|
|
|
if ( argc < 2 ) {
|
|
std::cerr << "usage: " << argv[0] << " [-f] fontfile" << std::endl;
|
|
std::cerr << " -f ignore the animation timings and run as fast as possible"
|
|
<< std::endl;
|
|
return 1;
|
|
}
|
|
|
|
int argn = 1;
|
|
bool flank_speed = false;
|
|
|
|
if ( !strcmp( argv[argn], "-f" ) ) {
|
|
flank_speed = true;
|
|
argn++;
|
|
}
|
|
|
|
if ( argc <= argn ) {
|
|
std::cerr << "usage: " << argv[0] << " [-f] fontfile" << std::endl;
|
|
std::cerr << " -f ignore the animation timings and run as fast as possible"
|
|
<< std::endl;
|
|
return 1;
|
|
}
|
|
|
|
// Test the supplied face to make sure it will work OK
|
|
|
|
OGLFT::Monochrome* test_face = new OGLFT::Monochrome( argv[argn] );
|
|
|
|
if ( !test_face->isValid() ) {
|
|
std::cerr << "Freetype did not recognize \"" << argv[1] << "\" as a font file"
|
|
<< std::endl;
|
|
return 1;
|
|
}
|
|
|
|
delete test_face;
|
|
|
|
CharacterView cv( flank_speed, argv[argn] );
|
|
cv.resize( 500, 500 );
|
|
|
|
app.setMainWidget( &cv );
|
|
cv.show();
|
|
|
|
return app.exec();
|
|
}
|