fysxasteroids/asteroids
Martin Felis (lola) 54e14b41af imported patch gamestate_to_model 2010-06-02 13:39:39 +02:00
..
AsteroidEntity.cc minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
AsteroidEntity.h initial commit 2010-04-05 23:38:59 +02:00
AsteroidsEnums.h initial commit 2010-04-05 23:38:59 +02:00
AsteroidsEvents.h multiple levels in ./data/levels/ are played through 2010-04-18 11:41:29 +02:00
Controller.cc running now asteroids.rc on startup and cleanup of debug messages 2010-04-06 00:12:26 +02:00
Controller.h minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
ControllerCommands.cc minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
EntityFactory.cc hunted some memory leaks (with success) 2010-04-14 22:01:45 +02:00
EntityFactory.h initial commit 2010-04-05 23:38:59 +02:00
EnumToString.cc initial commit 2010-04-05 23:38:59 +02:00
MenuOverlay.cc improved font handling and HUD 2010-05-02 22:39:49 +02:00
MenuOverlay.h improved font handling and HUD 2010-05-02 22:39:49 +02:00
Model.cc improved font handling and HUD 2010-05-02 22:39:49 +02:00
Model.h imported patch gamestate_to_model 2010-06-02 13:39:39 +02:00
ModelCommands.cc initial commit 2010-04-05 23:38:59 +02:00
Physics.cc initial commit 2010-04-05 23:38:59 +02:00
Physics.h initial commit 2010-04-05 23:38:59 +02:00
RocketEntity.cc initial commit 2010-04-05 23:38:59 +02:00
RocketEntity.h minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
ShipEntity.cc minor cleanups and added an icon 2010-04-08 20:04:39 +02:00
ShipEntity.h Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate 2010-04-08 19:03:16 +02:00
View.cc improved font handling and HUD 2010-05-02 22:39:49 +02:00
View.h hunted some memory leaks (with success) 2010-04-14 22:01:45 +02:00
main.cc minor cleanups and added an icon 2010-04-08 20:04:39 +02:00