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AsteroidEntity.cc
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
AsteroidEntity.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
AsteroidsEnums.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
AsteroidsEvents.h
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multiple levels in ./data/levels/ are played through
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2010-04-18 11:41:29 +02:00 |
Controller.cc
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running now asteroids.rc on startup and cleanup of debug messages
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2010-04-06 00:12:26 +02:00 |
Controller.h
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
ControllerCommands.cc
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
EntityFactory.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
EntityFactory.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EnumToString.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
MenuOverlay.cc
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
MenuOverlay.h
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
Model.cc
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
Model.h
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imported patch gamestate_to_model
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2010-06-02 13:39:39 +02:00 |
ModelCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Physics.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Physics.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
RocketEntity.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
RocketEntity.h
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
ShipEntity.cc
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |
ShipEntity.h
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Put the variables of the ship as static members of ShipEntity, introduced variable ship_maxattackrate
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2010-04-08 19:03:16 +02:00 |
View.cc
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
View.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
main.cc
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minor cleanups and added an icon
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2010-04-08 20:04:39 +02:00 |