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CMake
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initial commit
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2010-04-05 23:38:59 +02:00 |
doc
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fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
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2010-09-11 16:09:15 +02:00 |
libraries
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added printing of error message when initializing sound, fixed font spacing the millionth time
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2010-11-15 22:49:35 +01:00 |
tests
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
CMakeLists.txt
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added file from oglft release 0.9
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2010-11-15 00:06:44 +01:00 |
CameraBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
CameraBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Commands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Commands.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
CommandsGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ControllerBase.cc
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polished GUI
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2010-11-13 18:45:15 +01:00 |
ControllerBase.h
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improvement of the text input and added some documentation
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2010-09-11 14:32:31 +02:00 |
DrawingsGL.cc
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started on IMGUI - looks very promising so far
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2010-08-29 23:59:24 +02:00 |
DrawingsGL.h
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started on IMGUI - looks very promising so far
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2010-08-29 23:59:24 +02:00 |
Engine.cc
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basic sound support and added some rocking sounds
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2010-10-18 00:40:50 +02:00 |
Engine.h
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
EngineCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
EngineEnums.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
EntityBase.cc
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highscore now working
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2010-07-15 22:47:17 +02:00 |
EntityBase.h
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highscore now working
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2010-07-15 22:47:17 +02:00 |
EntityBaseTypes.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EntityFactoryBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
EntityFactoryBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
EnumStrings.cc
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumStrings.h
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added string conversion for enums EngineStatus and LogLevel
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2010-04-14 20:13:19 +02:00 |
EnumToString.h
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imported patch gamestate_to_model
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2010-06-02 13:39:39 +02:00 |
EventBase.cc
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
EventBase.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
EventBaseGlobal.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
EventManager.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
GameEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
IMGUIControls.cc
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
IMGUIControls.h
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
Logging.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
Logging.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
LoggingGlobal.h
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
ModelBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
ModelBase.h
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some progress concerning IMGUI widgets (added simple text input)
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2010-09-11 02:28:50 +02:00 |
ModelBaseGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Module.h
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
OverlayBase.cc
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
OverlayBase.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
PhysicsBase.cc
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hunted some memory leaks (with success)
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2010-04-14 22:01:45 +02:00 |
PhysicsBase.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
PhysicsEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
SimpleConsoleOverlay.cc
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highscore now working
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2010-07-15 22:47:17 +02:00 |
SimpleConsoleOverlay.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
SoundBase.cc
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
SoundBase.h
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added helper functions for setting and getting music and sfx volume
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2010-11-15 00:27:08 +01:00 |
SoundBaseGlobal.h
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
Sprite.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Sprite.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
Variables.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
Variables.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
VariablesCommands.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
VariablesGlobal.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
ViewBase.cc
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polished GUI
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2010-11-13 18:45:15 +01:00 |
ViewBase.h
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using now nicer font selection which also allows specification of color and size
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2010-11-01 22:33:14 +01:00 |
ViewBaseGlobal.h
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moved menu states into separate directory
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2010-06-06 01:22:01 +02:00 |
VisualEntityBase.cc
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initial commit
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2010-04-05 23:38:59 +02:00 |
globals.h
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initial commit
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2010-04-05 23:38:59 +02:00 |
keytable.h
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initial commit
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2010-04-05 23:38:59 +02:00 |