..
CMake
initial commit
2010-04-05 23:38:59 +02:00
doc
fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
2010-09-11 16:09:15 +02:00
libraries
added printing of error message when initializing sound, fixed font spacing the millionth time
2010-11-15 22:49:35 +01:00
tests
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
CMakeLists.txt
added file from oglft release 0.9
2010-11-15 00:06:44 +01:00
CameraBase.cc
initial commit
2010-04-05 23:38:59 +02:00
CameraBase.h
initial commit
2010-04-05 23:38:59 +02:00
Commands.cc
initial commit
2010-04-05 23:38:59 +02:00
Commands.h
initial commit
2010-04-05 23:38:59 +02:00
CommandsGlobal.h
initial commit
2010-04-05 23:38:59 +02:00
ControllerBase.cc
polished GUI
2010-11-13 18:45:15 +01:00
ControllerBase.h
improvement of the text input and added some documentation
2010-09-11 14:32:31 +02:00
DrawingsGL.cc
started on IMGUI - looks very promising so far
2010-08-29 23:59:24 +02:00
DrawingsGL.h
started on IMGUI - looks very promising so far
2010-08-29 23:59:24 +02:00
Engine.cc
basic sound support and added some rocking sounds
2010-10-18 00:40:50 +02:00
Engine.h
intermediate commit: still working on view state managing
2010-11-27 08:38:32 +01:00
EngineCommands.cc
initial commit
2010-04-05 23:38:59 +02:00
EngineEnums.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EntityBase.cc
highscore now working
2010-07-15 22:47:17 +02:00
EntityBase.h
highscore now working
2010-07-15 22:47:17 +02:00
EntityBaseTypes.h
initial commit
2010-04-05 23:38:59 +02:00
EntityFactoryBase.cc
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
EntityFactoryBase.h
initial commit
2010-04-05 23:38:59 +02:00
EnumStrings.cc
added string conversion for enums EngineStatus and LogLevel
2010-04-14 20:13:19 +02:00
EnumStrings.h
added string conversion for enums EngineStatus and LogLevel
2010-04-14 20:13:19 +02:00
EnumToString.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EventBase.cc
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
EventBase.h
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
EventBaseGlobal.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
EventManager.h
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
GameEntityBase.cc
initial commit
2010-04-05 23:38:59 +02:00
IMGUIControls.cc
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
IMGUIControls.h
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
Logging.cc
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
Logging.h
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
LoggingGlobal.h
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
ModelBase.cc
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
ModelBase.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
ModelBaseGlobal.h
view states are now managed by a stack + bugfixing
2010-11-27 20:56:38 +01:00
Module.h
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
OverlayBase.cc
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
OverlayBase.h
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
PhysicsBase.cc
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
PhysicsBase.h
initial commit
2010-04-05 23:38:59 +02:00
PhysicsEntityBase.cc
initial commit
2010-04-05 23:38:59 +02:00
SimpleConsoleOverlay.cc
highscore now working
2010-07-15 22:47:17 +02:00
SimpleConsoleOverlay.h
initial commit
2010-04-05 23:38:59 +02:00
SoundBase.cc
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
SoundBase.h
added helper functions for setting and getting music and sfx volume
2010-11-15 00:27:08 +01:00
SoundBaseGlobal.h
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
Sprite.cc
initial commit
2010-04-05 23:38:59 +02:00
Sprite.h
initial commit
2010-04-05 23:38:59 +02:00
Variables.cc
initial commit
2010-04-05 23:38:59 +02:00
Variables.h
initial commit
2010-04-05 23:38:59 +02:00
VariablesCommands.cc
initial commit
2010-04-05 23:38:59 +02:00
VariablesGlobal.h
initial commit
2010-04-05 23:38:59 +02:00
ViewBase.cc
polished GUI
2010-11-13 18:45:15 +01:00
ViewBase.h
using now nicer font selection which also allows specification of color and size
2010-11-01 22:33:14 +01:00
ViewBaseGlobal.h
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
VisualEntityBase.cc
initial commit
2010-04-05 23:38:59 +02:00
globals.h
initial commit
2010-04-05 23:38:59 +02:00
keytable.h
initial commit
2010-04-05 23:38:59 +02:00