fysxasteroids/engine/CameraBase.cc

50 lines
714 B
C++

#include "CameraBase.h"
#include <GL/gl.h>
#include <GL/glu.h>
namespace Engine {
/*
* Inherited Module functions
*/
int CameraBase::OnInit (int argc, char* argv[]) {
LogDebug ("Camera Init");
mEye[0] = 0.;
mEye[1] = 1.;
mEye[2] = 1.;
mPointOfIntrest[0] = 0.;
mPointOfIntrest[1] = 0.;
mPointOfIntrest[2] = 0.;
mUp[0] = 0.;
mUp[1] = 1.;
mUp[2] = 0.;
mFOVY = 90.;
return 0;
}
void CameraBase::OnDestroy () {
LogDebug ("Camera Destroy");
}
/*
* Module specific functions
*/
void CameraBase::Update () {
glMatrixMode (GL_MODELVIEW);
glLoadIdentity ();
gluLookAt(mEye[0], mEye[1], mEye[2],
mPointOfIntrest[0], mPointOfIntrest[1], mPointOfIntrest[2],
mUp[0], mUp[1], mUp[2]);
}
}