/** \brief This file contains all the enums of the engine that will provide enum to string conversion * * See file \ref EnumToString.h for details. */ #if ( !defined(_ENGINEENUMS_H) || defined(GENERATE_ENUM_STRINGS) ) #if ( !defined(GENERATE_ENUM_STRINGS)) #define _ENGINEENUMS_H #endif #include "EnumToString.h" namespace Engine { BEGIN_ENUM(EngineStatus) { DECL_ENUM_ELEMENT(EngineStatusUndefined), DECL_ENUM_ELEMENT(EngineStatusInitializing), DECL_ENUM_ELEMENT(EngineStatusInitialized), DECL_ENUM_ELEMENT(EngineStatusRunning), DECL_ENUM_ELEMENT(EngineStatusStopping), DECL_ENUM_ELEMENT(EngineStatusStopped), DECL_ENUM_ELEMENT(EngineStatusDestroying) } END_ENUM(EngineStatus) BEGIN_ENUM(LogLevel) { DECL_ENUM_ELEMENT(LogLevelDebug), DECL_ENUM_ELEMENT(LogLevelWarning), DECL_ENUM_ELEMENT(LogLevelMessage), DECL_ENUM_ELEMENT(LogLevelError) } END_ENUM(LogLevel) BEGIN_ENUM(FontJustification) { DECL_ENUM_ELEMENT(FontJustificationRight), DECL_ENUM_ELEMENT(FontJustificationCenter), DECL_ENUM_ELEMENT(FontJustificationLeft) } END_ENUM(FontJustification) } #endif /* _ENGINEENUMS_H */