#ifndef _DRAWINGSGL_H #define _DRAWINGSGL_H #ifdef WIN32 #include #endif struct vector3d; void DrawWireCube (); void DrawSolidCube (); void DrawCircle (); void DrawTorus (); void DrawPoint (float r, float x, float y, float z); void DrawAxis(); void DrawDisc(float radius, int segments); void DrawCircle(float radius, int segments); void DrawCone(int segments); void DrawVector(vector3d start, vector3d end); void DrawRect2D (float x, float y, float w, float h); #endif /* _DRAWINGSGL_H */