Commit Graph

11 Commits (c2ca0a1a4d75ce82bbc97acadc781b83aef46a00)

Author SHA1 Message Date
Martin Felis 545c370816 fixed state transitions from highscore->main menu 2011-04-19 13:20:46 +02:00
Martin Felis (berta) 3e17f56760 nice level intros 2011-03-22 23:01:44 +01:00
Martin Felis (berta) ff87d9984a code for credits is finished 2011-03-15 10:21:26 +01:00
Martin Felis (lola) 965c4d9269 quick and dirty editor works for now 2011-01-02 18:25:20 +01:00
Martin Felis (schakeline) 3340471c61 view states are now managed by a stack + bugfixing
- when one defines DECL_ENUM_LAST it is possible to check whether a string for
	a give enum exists
- making sure ships are alive when they are spawned
- added warning concerning QueueEvent and TriggerEvent (one shall avoid the
	latter)
2010-11-27 20:56:38 +01:00
Martin Felis (berta) f8e5b7e873 intermediate commit: still working on view state managing 2010-11-27 08:38:32 +01:00
Martin Felis (berta) 3cbbedde7e intermediate commit: restructuring view states 2010-11-22 20:00:44 +01:00
Martin Felis (berta) 91cdebd33a highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
2010-07-15 22:47:17 +02:00
Martin Felis (berta) 38096a4502 started to work on the highscore 2010-06-10 23:30:29 +02:00
Martin Felis (berta) a9ffd12b43 smaller fixes in the documentation 2010-06-06 01:35:38 +02:00
Martin Felis (berta) e7e0b39e82 initial commit 2010-04-05 23:38:59 +02:00