Martin Felis (lola)
965c4d9269
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
Martin Felis (berta)
4c1e016fc2
reporting now collision normal and collision point when collisions occur
2010-12-01 10:18:45 +01:00
Martin Felis (berta win)
1a0da37a4c
applied fixes for windows compatibility, needs cleanup
2010-11-28 23:08:52 +01:00
Martin Felis (berta)
f583cf39a8
previous functionality of the view restored with a few new benefits ("non-linear" menus)
2010-11-28 00:20:58 +01:00
Martin Felis (schakeline)
3340471c61
view states are now managed by a stack + bugfixing
...
- when one defines DECL_ENUM_LAST it is possible to check whether a string for
a give enum exists
- making sure ships are alive when they are spawned
- added warning concerning QueueEvent and TriggerEvent (one shall avoid the
latter)
2010-11-27 20:56:38 +01:00
Martin Felis (berta)
f8e5b7e873
intermediate commit: still working on view state managing
2010-11-27 08:38:32 +01:00
Martin Felis (berta)
3f962163b3
some progress concerning IMGUI widgets (added simple text input)
2010-09-11 02:28:50 +02:00
Martin Felis (lola)
50089c9755
added OverlayManager to ViewBase
2010-06-06 00:58:11 +02:00
Martin Felis (lola)
54e14b41af
imported patch gamestate_to_model
2010-06-02 13:39:39 +02:00
Martin Felis (berta)
e7e0b39e82
initial commit
2010-04-05 23:38:59 +02:00