Martin Felis (berta)
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3cbbedde7e
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intermediate commit: restructuring view states
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2010-11-22 20:00:44 +01:00 |
Martin Felis (berta)
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26087be9f3
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polished GUI
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2010-11-13 18:45:15 +01:00 |
Martin Felis (berta)
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f84184aae1
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fixed highscore saving
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2010-11-01 22:30:40 +01:00 |
Martin Felis (schakeline)
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9809a7318b
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basic sound support and added some rocking sounds
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2010-10-18 00:40:50 +02:00 |
Martin Felis (berta)
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bbb6f75964
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fixed annoying bug which would crash the game when pressing spacebar when the game was not in GameRunning state
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2010-09-11 16:09:15 +02:00 |
Martin Felis (berta)
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3f962163b3
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some progress concerning IMGUI widgets (added simple text input)
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2010-09-11 02:28:50 +02:00 |
Martin Felis (schakeline)
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b86d28541a
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moved event handling into Modules instead of having seperate event listener objects
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2010-07-29 00:02:12 +08:00 |
Martin Felis (berta)
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91cdebd33a
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highscore now working
- added ControllerBase::EnableTextinput() for setting up unicode and key repetitions
- added new state GameStateEnterPlayerName
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2010-07-15 22:47:17 +02:00 |
Martin Felis (berta)
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38096a4502
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started to work on the highscore
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2010-06-10 23:30:29 +02:00 |
Martin Felis (berta)
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710d3e2509
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improved font handling and HUD
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2010-05-02 22:39:49 +02:00 |
Martin Felis (berta)
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53220eb0ee
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multiple levels in ./data/levels/ are played through
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2010-04-18 11:41:29 +02:00 |
Martin Felis (berta)
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f862a952e5
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running now asteroids.rc on startup and cleanup of debug messages
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2010-04-06 00:12:26 +02:00 |
Martin Felis (berta)
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e7e0b39e82
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initial commit
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2010-04-05 23:38:59 +02:00 |