Martin Felis (schakeline)
3340471c61
view states are now managed by a stack + bugfixing
...
- when one defines DECL_ENUM_LAST it is possible to check whether a string for
a give enum exists
- making sure ships are alive when they are spawned
- added warning concerning QueueEvent and TriggerEvent (one shall avoid the
latter)
2010-11-27 20:56:38 +01:00
Martin Felis (berta)
3cbbedde7e
intermediate commit: restructuring view states
2010-11-22 20:00:44 +01:00
Martin Felis (berta)
3f962163b3
some progress concerning IMGUI widgets (added simple text input)
2010-09-11 02:28:50 +02:00
Martin Felis (schakeline)
b86d28541a
moved event handling into Modules instead of having seperate event listener objects
2010-07-29 00:02:12 +08:00
Martin Felis (berta)
38096a4502
started to work on the highscore
2010-06-10 23:30:29 +02:00
Martin Felis (lola)
54e14b41af
imported patch gamestate_to_model
2010-06-02 13:39:39 +02:00
Martin Felis (berta)
710d3e2509
improved font handling and HUD
2010-05-02 22:39:49 +02:00
Martin Felis (berta)
53220eb0ee
multiple levels in ./data/levels/ are played through
2010-04-18 11:41:29 +02:00
Martin Felis (berta)
ca21f8c63a
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
Martin Felis (berta)
e7e0b39e82
initial commit
2010-04-05 23:38:59 +02:00