Commit Graph

12 Commits (1687b657d4a126d949b2d0f9726c1a2e7e34155f)

Author SHA1 Message Date
Martin Felis (lola) 3e05c967ab improved editor (deletion of entities and better loading dialog) 2011-01-02 21:04:11 +01:00
Martin Felis (lola) 965c4d9269 quick and dirty editor works for now 2011-01-02 18:25:20 +01:00
Martin Felis (berta) b8f0ed31e3 sound volumes are now read from and saved to config.rc + bugfix
- fixed calling of IMGUIClear() when the view state changed (was previously
	called only when the game state changed)
2010-11-28 01:13:45 +01:00
Martin Felis (berta) f583cf39a8 previous functionality of the view restored with a few new benefits ("non-linear" menus) 2010-11-28 00:20:58 +01:00
Martin Felis (schakeline) 3340471c61 view states are now managed by a stack + bugfixing
- when one defines DECL_ENUM_LAST it is possible to check whether a string for
	a give enum exists
- making sure ships are alive when they are spawned
- added warning concerning QueueEvent and TriggerEvent (one shall avoid the
	latter)
2010-11-27 20:56:38 +01:00
Martin Felis (berta) 3cbbedde7e intermediate commit: restructuring view states 2010-11-22 20:00:44 +01:00
Martin Felis (berta) 26087be9f3 polished GUI 2010-11-13 18:45:15 +01:00
Martin Felis (berta) e73b330429 using now IMGUI for the GUI and removed the Overlay based interface 2010-09-16 00:04:39 +02:00
Martin Felis (schakeline) b86d28541a moved event handling into Modules instead of having seperate event listener objects 2010-07-29 00:02:12 +08:00
Martin Felis (berta) 5b8e85d993 moved menu states into separate directory 2010-06-06 01:22:01 +02:00
Martin Felis (berta) ca21f8c63a hunted some memory leaks (with success) 2010-04-14 22:01:45 +02:00
Martin Felis (berta) e7e0b39e82 initial commit 2010-04-05 23:38:59 +02:00