Martin Felis
0d78fc5ece
using othographic projection now
2011-06-20 22:06:35 +02:00
martin
5c58595f35
added OBJ loader
2011-06-13 19:05:04 +02:00
martin
509e569c64
added GLEW
2011-06-13 17:05:07 +02:00
Martin Felis
8954cf0db0
shading of labels now dependent on the font size
2011-04-19 10:38:59 +02:00
Martin Felis (berta)
57ea0596b8
editor and game improvements
...
- (editor) entities can be rotated
- (editor) asteroids get a random angular velocity
- (editor) level title and author can be specified
- (editor) editor can only be quit when clicking the 'X' button
- (game) smaller asteroids have similar velocities as the previous bigger ones
2011-02-12 15:43:06 +01:00
Martin Felis (lola)
965c4d9269
quick and dirty editor works for now
2011-01-02 18:25:20 +01:00
Martin Felis (berta)
bc53a7fd75
using now nicer font selection which also allows specification of color and size
2010-11-01 22:33:14 +01:00
Martin Felis (berta)
e73b330429
using now IMGUI for the GUI and removed the Overlay based interface
2010-09-16 00:04:39 +02:00
Martin Felis (berta)
3f962163b3
some progress concerning IMGUI widgets (added simple text input)
2010-09-11 02:28:50 +02:00
Martin Felis (berta)
e980393ad6
started on IMGUI - looks very promising so far
2010-08-29 23:59:24 +02:00
Martin Felis (berta)
5b8e85d993
moved menu states into separate directory
2010-06-06 01:22:01 +02:00
Martin Felis (lola)
50089c9755
added OverlayManager to ViewBase
2010-06-06 00:58:11 +02:00
Martin Felis (berta)
710d3e2509
improved font handling and HUD
2010-05-02 22:39:49 +02:00
Martin Felis (berta)
ca21f8c63a
hunted some memory leaks (with success)
2010-04-14 22:01:45 +02:00
Martin Felis (berta)
e7e0b39e82
initial commit
2010-04-05 23:38:59 +02:00