previous functionality of the view restored with a few new benefits ("non-linear" menus)

This commit is contained in:
2010-11-28 00:20:58 +01:00
parent 3340471c61
commit f583cf39a8
11 changed files with 125 additions and 38 deletions
+4 -1
View File
@@ -72,6 +72,8 @@
* todos within the code have a look at the \ref todo.
*
* \todo [high] Create a simple racing or asteroids game
* \todo [high] Enable saving of music and effects volume
* \todo [med] Use shared_ptr instead of raw pointers for the Entities
* \todo [med] Clear all references of EntityVisualState and EntityGameState
* \todo [med] Clarify functionalities of CreateEntity, KillEntity, RegisterEntity, UnregisterEntity (which frees memory, which does only change the state of the Model?)
* \todo [med] Add basic networking
@@ -86,7 +88,8 @@
* Engine::Module::Init()
*
* Done:
* \todo [high] (11-09-2010) Since introduction of the IMGUI pressing 'space' in the menu crashes the game
* \todo [high] (28-11-2010) Allow transitions when player dies
* \todo [high] (11-09-2010) Since introduction of the IMGUI pressing 'space' in the menu crashes the game
* - [high] In Physics remove dependancy on the Model to pass on collision
* events
* - [high] Fix Physics bug when two actors collide actively (i.e. velocity