prepared for debian packaging
parent
b622be72e8
commit
cfedddcae0
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@ -6,12 +6,14 @@ install_manifest.txt
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debug
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debug
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tags
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tags
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Makefile
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Makefile
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engine/libraries/oglft/liboglft/OGLFT.h
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start
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start
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runtests
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runtests
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run_asteroids
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run_asteroids
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config.rc
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config.rc
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Debug/
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./doc/html/*
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./doc/html/*
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*.log
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*.log
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@ -1,10 +1,14 @@
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PROJECT ( Asteroids )
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PROJECT ( Asteroids CXX )
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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LIST( APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake )
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LIST( APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMake )
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# FIND_PACKAGE (Cal3D REQUIRED)
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# Perform the proper linking
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SET (CMAKE_SKIP_BUILD_RPATH FALSE)
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SET (CMAKE_BUILD_WITH_INSTALL_RPATH FALSE)
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SET (CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
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SET (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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INCLUDE_DIRECTORIES (
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INCLUDE_DIRECTORIES (
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engine/
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engine/
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@ -12,14 +16,10 @@ INCLUDE_DIRECTORIES (
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include/
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include/
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engine/libraries/mathlib/
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engine/libraries/mathlib/
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engine/libraries/coll2d/include
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engine/libraries/coll2d/include
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engine/libraries/oglft/
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engine/libraries/oglft/liboglft
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${FREETYPE2_INCLUDE_DIR}
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${FREETYPE2_INCLUDE_DIR}
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)
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)
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SET_TARGET_PROPERTIES ( ${PROJECT_EXECUTABLES} PROPERTIES
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LINKER_LANGUAGE CXX
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)
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ADD_SUBDIRECTORY ( engine )
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ADD_SUBDIRECTORY ( engine )
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SET ( ASTEROIDS_SOURCES
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SET ( ASTEROIDS_SOURCES
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@ -38,9 +38,17 @@ SET ( ASTEROIDS_SOURCES
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asteroids/View.cc
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asteroids/View.cc
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)
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)
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ADD_EXECUTABLE ( run_asteroids ${ASTEROIDS_SOURCES} )
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ADD_EXECUTABLE ( fysx_asteroids ${ASTEROIDS_SOURCES} )
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TARGET_LINK_LIBRARIES ( run_asteroids
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TARGET_LINK_LIBRARIES ( fysx_asteroids
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Engine
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Engine
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oglft
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oglft
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)
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)
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SET ( DATA_DIR
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data/
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)
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INSTALL (DIRECTORY ${DATA_DIR}
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DESTINATION share/fysxasteroids
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)
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@ -11,9 +11,9 @@ int Controller::OnInit (int argc, char *argv[]) {
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mBindings[SDLK_q] = "quit";
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mBindings[SDLK_q] = "quit";
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mBindings[SDLK_v] = "+forward";
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mBindings[SDLK_UP] = "+forward";
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mBindings[SDLK_h] = "+turnleft";
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mBindings[SDLK_LEFT] = "+turnleft";
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mBindings[SDLK_g] = "+turnright";
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mBindings[SDLK_RIGHT] = "+turnright";
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mBindings[SDLK_SPACE] = "attack";
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mBindings[SDLK_SPACE] = "attack";
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@ -0,0 +1,4 @@
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This is a non-exhaustive list of packages you need to compile this game under
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debian:
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cmake, libsdl1.2-dev, libsdl-mixer1.2-dev, libfreetype6-dev, libpng12-dev, libboost1.42-dev, libboost-filesystem1.42-dev, libgl1-mesa-dev, libglu1-mesa-dev, mesa-common-dev
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${FREETYPE2_INCLUDE_DIR}
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${FREETYPE2_INCLUDE_DIR}
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)
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)
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IF ( WIN32 )
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ADD_LIBRARY ( Engine STATIC ${ENGINE_SRCS} )
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ADD_LIBRARY ( Engine STATIC ${ENGINE_SRCS} )
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ELSE ( WIN32 )
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ADD_LIBRARY ( Engine SHARED ${ENGINE_SRCS} )
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ENDIF ( WIN32 )
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TARGET_LINK_LIBRARIES ( Engine
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TARGET_LINK_LIBRARIES ( Engine
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${SDL_LIBRARY}
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${SDL_LIBRARY}
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@ -17,5 +17,5 @@ SET_TARGET_PROPERTIES ( ${PROJECT_EXECUTABLES} PROPERTIES
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SUBDIRS (tests)
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SUBDIRS (tests)
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ADD_LIBRARY ( coll2d SHARED ${COLL2D_SRCS} )
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ADD_LIBRARY ( coll2d STATIC ${COLL2D_SRCS} )
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@ -6,4 +6,4 @@ SET ( SRCS
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mathlib.cc
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mathlib.cc
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main.cc
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main.cc
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)
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)
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ADD_LIBRARY ( mathlib SHARED mathlib.cc mathlib.h)
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ADD_LIBRARY ( mathlib STATIC mathlib.cc mathlib.h)
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INCLUDE_DIRECTORIES( ${PROJECT_BINARY_DIR} )
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INCLUDE_DIRECTORIES( ${PROJECT_BINARY_DIR} )
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CONFIGURE_FILE(
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CONFIGURE_FILE(
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"${CMAKE_CURRENT_SOURCE_DIR}/OGLFT.h.cmake"
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"${CMAKE_CURRENT_SOURCE_DIR}/OGLFT.h.cmake"
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"${PROJECT_BINARY_DIR}/OGLFT.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/OGLFT.h"
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)
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)
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IF( WIN32 )
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IF( WIN32 )
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)
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)
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INSTALL(
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INSTALL(
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FILES "${PROJECT_BINARY_DIR}/OGLFT.h"
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FILES "${CMAKE_CURRENT_SOURCE_DIR}/OGLFT.h"
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DESTINATION include/OGLFT
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DESTINATION include/OGLFT
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PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ
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PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ
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COMPONENT headers
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COMPONENT headers
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Loading…
Reference in New Issue