bugfixes less log messages

- fixed sudden acceleration of asteroids (wrong order of collision handling
	and resolving)
This commit is contained in:
2011-02-12 16:34:47 +01:00
parent 57ea0596b8
commit ce66a791af
7 changed files with 26 additions and 22 deletions
+3 -3
View File
@@ -999,7 +999,7 @@ void View::DrawUiEditor() {
GetModel()->SetLevelTitle(level_title);
if (Engine::GUI::Button (55, "Save", 145, 380, button_width, button_height)) {
GetModel()->DoSaveLevel((level_name + std::string(".txt")).c_str());
GetModel()->DoSaveLevel((level_name + std::string(".map")).c_str());
Engine::LogMessage ("Save");
mEditorState = EditorStateUnknown;
}
@@ -1021,9 +1021,9 @@ void View::DrawUiEditor() {
if (Engine::GUI::LineEdit(52, 145, 210, level_name, 32))
GetModel()->SetLevelName(level_name);
if (Engine::FileExists (level_name + std::string(".txt"))) {
if (Engine::FileExists (level_name + std::string(".map"))) {
if (Engine::GUI::Button (54, "Load", 145, 300, button_width, button_height)) {
GetModel()->DoLoadLevel((level_name + std::string(".txt")).c_str());
GetModel()->DoLoadLevel((level_name + std::string(".map")).c_str());
Engine::LogMessage ("Load");
mEditorState = EditorStateUnknown;
}