fixed critical bug, and using boost 1.40 as default

This commit is contained in:
2011-05-03 16:10:23 +02:00
parent e63456f7fe
commit b5c4ef359f
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -566,7 +566,7 @@ int Model::DoLoadLevel (const char* filename) {
mGameModified = true;
mCurrentLevelModified = true;
}
Engine::LogDebug ("Verification for level %s OK: loading level.");
Engine::LogDebug ("Verification for level %s OK: loading level.", map_name.c_str());
std::fstream level_file (filename, std::ios::in);